An AutofillService is a service used to automatically fill the contents of the screen on behalf of a given user - for more information about autofill, read Autofill Framework.
This service can be implemented to interact between Telecom and its implementor for making outgoing call with optional redirection/cancellation purposes.
This service can be implemented by the default dialer (see TelecomManager#getDefaultDialerPackage()) or a third party app to allow or disallow incoming calls before they are shown to a user.
If the default SMS app has a service that extends this class, the system always tries to bind it so that the process is always running, which allows the app to have a persistent connection to the server.
An abstract service that should be implemented by any apps which either:
Can make phone calls (VoIP or otherwise) and want those calls to be integrated into the built-in phone app. Referred to as a system managedConnectionService.
Are a standalone calling app and don't want their calls to be integrated into the built-in phone app. Referred to as a self managedConnectionService.
Once implemented, the ConnectionService needs to take the following steps so that Telecom will bind to it:
OffHostApduService is a convenience Service class that can be extended to describe one or more NFC applications that are residing off-host, for example on an embedded secure element or a UICC.
Dynamically specifies the summary (subtitle) and enabled status of a preference injected into the list of app settings displayed by the system settings app
Top-level service of the current global voice interactor, which is providing support for hotwording, the back-end of a android.app.VoiceInteractor, etc.
InputMethodService provides a standard implementation of an InputMethod, which final implementations can derive from and customize.
A Service is an application component representing either an application's desire to perform a longer-running operation while not interacting with the user or to supply functionality for other applications to use. Each service class must have a corresponding <service> declaration in its package's AndroidManifest.xml. Services can be started with Context.startService() and Context.bindService().
Note that services, like other application objects, run in the main thread of their hosting process. This means that, if your service is going to do any CPU intensive (such as MP3 playback) or blocking (such as networking) operations, it should spawn its own thread in which to do that work. More information on this can be found in Processes and Threads. The androidx.core.app.JobIntentService class is available as a standard implementation of Service that has its own thread where it schedules its work to be done.
Most confusion about the Service class actually revolves around what it is not:
A Service is not a separate process. The Service object itself does not imply it is running in its own process; unless otherwise specified, it runs in the same process as the application it is part of.
A Service is not a thread. It is not a means itself to do work off of the main thread (to avoid Application Not Responding errors).
Thus a Service itself is actually very simple, providing two main features:
A facility for the application to tell the system about something it wants to be doing in the background (even when the user is not directly interacting with the application). This corresponds to calls to Context.startService(), which ask the system to schedule work for the service, to be run until the service or someone else explicitly stop it.
A facility for an application to expose some of its functionality to other applications. This corresponds to calls to Context.bindService(), which allows a long-standing connection to be made to the service in order to interact with it.
When a Service component is actually created, for either of these reasons, all that the system actually does is instantiate the component and call its onCreate and any other appropriate callbacks on the main thread. It is up to the Service to implement these with the appropriate behavior, such as creating a secondary thread in which it does its work.
Note that because Service itself is so simple, you can make your interaction with it as simple or complicated as you want: from treating it as a local Java object that you make direct method calls on (as illustrated by Local Service Sample), to providing a full remoteable interface using AIDL.
Service Lifecycle
There are two reasons that a service can be run by the system. If someone calls Context.startService() then the system will retrieve the service (creating it and calling its onCreate method if needed) and then call its onStartCommand method with the arguments supplied by the client. The service will at this point continue running until Context.stopService() or stopSelf() is called. Note that multiple calls to Context.startService() do not nest (though they do result in multiple corresponding calls to onStartCommand()), so no matter how many times it is started a service will be stopped once Context.stopService() or stopSelf() is called; however, services can use their stopSelf(int) method to ensure the service is not stopped until started intents have been processed.
For started services, there are two additional major modes of operation they can decide to run in, depending on the value they return from onStartCommand(): START_STICKY is used for services that are explicitly started and stopped as needed, while START_NOT_STICKY or START_REDELIVER_INTENT are used for services that should only remain running while processing any commands sent to them. See the linked documentation for more detail on the semantics.
Clients can also use Context.bindService() to obtain a persistent connection to a service. This likewise creates the service if it is not already running (calling onCreate while doing so), but does not call onStartCommand(). The client will receive the android.os.IBinder object that the service returns from its onBind method, allowing the client to then make calls back to the service. The service will remain running as long as the connection is established (whether or not the client retains a reference on the service's IBinder). Usually the IBinder returned is for a complex interface that has been written in aidl.
A service can be both started and have connections bound to it. In such a case, the system will keep the service running as long as either it is started or there are one or more connections to it with the Context.BIND_AUTO_CREATE flag. Once neither of these situations hold, the service's onDestroy method is called and the service is effectively terminated. All cleanup (stopping threads, unregistering receivers) should be complete upon returning from onDestroy().
Permissions
Global access to a service can be enforced when it is declared in its manifest's <service> tag. By doing so, other applications will need to declare a corresponding <uses-permission> element in their own manifest to be able to start, stop, or bind to the service.
In addition, a service can protect individual IPC calls into it with permissions, by calling the checkCallingPermission method before executing the implementation of that call.
See the Security and Permissions document for more information on permissions and security in general.
Process Lifecycle
The Android system will attempt to keep the process hosting a service around as long as the service has been started or has clients bound to it. When running low on memory and needing to kill existing processes, the priority of a process hosting the service will be the higher of the following possibilities:
If the service is currently executing code in its onCreate(), onStartCommand(), or onDestroy() methods, then the hosting process will be a foreground process to ensure this code can execute without being killed.
If the service has been started, then its hosting process is considered to be less important than any processes that are currently visible to the user on-screen, but more important than any process not visible. Because only a few processes are generally visible to the user, this means that the service should not be killed except in low memory conditions. However, since the user is not directly aware of a background service, in that state it is considered a valid candidate to kill, and you should be prepared for this to happen. In particular, long-running services will be increasingly likely to kill and are guaranteed to be killed (and restarted if appropriate) if they remain started long enough.
A started service can use the startForeground(int,android.app.Notification) API to put the service in a foreground state, where the system considers it to be something the user is actively aware of and thus not a candidate for killing when low on memory. (It is still theoretically possible for the service to be killed under extreme memory pressure from the current foreground application, but in practice this should not be a concern.)
Note this means that most of the time your service is running, it may be killed by the system if it is under heavy memory pressure. If this happens, the system will later try to restart the service. An important consequence of this is that if you implement onStartCommand() to schedule work to be done asynchronously or in another thread, then you may want to use START_FLAG_REDELIVERY to have the system re-deliver an Intent for you so that it does not get lost if your service is killed while processing it.
Other application components running in the same process as the service (such as an android.app.Activity) can, of course, increase the importance of the overall process beyond just the importance of the service itself.
Local Service Sample
One of the most common uses of a Service is as a secondary component running alongside other parts of an application, in the same process as the rest of the components. All components of an .apk run in the same process unless explicitly stated otherwise, so this is a typical situation.
When used in this way, by assuming the components are in the same process, you can greatly simplify the interaction between them: clients of the service can simply cast the IBinder they receive from it to a concrete class published by the service.
An example of this use of a Service is shown here. First is the Service itself, publishing a custom class when bound:
With that done, one can now write client code that directly accesses the running service, such as:
Remote Messenger Service Sample
If you need to be able to write a Service that can perform complicated communication with clients in remote processes (beyond simply the use of Context#startService(Intent) to send commands to it), then you can use the android.os.Messenger class instead of writing full AIDL files.
An example of a Service that uses Messenger as its client interface is shown here. First is the Service itself, publishing a Messenger to an internal Handler when bound:
If we want to make this service run in a remote process (instead of the standard one for its .apk), we can use android:process in its manifest tag to specify one:
Note that the name "remote" chosen here is arbitrary, and you can use other names if you want additional processes. The ':' prefix appends the name to your package's standard process name.
With that done, clients can now bind to the service and send messages to it. Note that this allows clients to register with it to receive messages back as well:
This flag is set in onStartCommand if the Intent is a re-delivery of a previously delivered intent, because the service had previously returned START_REDELIVER_INTENT but had been killed before calling stopSelf(int) for that Intent.
Constant to return from onStartCommand: if this service's process is killed while it is started (after returning from onStartCommand), and there are no new start intents to deliver to it, then take the service out of the started state and don't recreate until a future explicit call to Context#startService.
Constant to return from onStartCommand: if this service's process is killed while it is started (after returning from onStartCommand), then it will be scheduled for a restart and the last delivered Intent re-delivered to it again via onStartCommand.
Constant to return from onStartCommand: if this service's process is killed while it is started (after returning from onStartCommand), then leave it in the started state but don't retain this delivered intent.
Constant to return from onStartCommand: compatibility version of START_STICKY that does not guarantee that onStartCommand will be called again after being killed.
Flag for bindService: indicates that the client application binding to this service considers the service to be more important than the app itself. When set, the platform will try to have the out of memory killer kill the app before it kills the service it is bound to, though this is not guaranteed to be the case.
Flag for bindService: If binding from an activity, allow the target service's process importance to be raised based on whether the activity is visible to the user, regardless whether another flag is used to reduce the amount that the client process's overall importance is used to impact it.
Flag for bindService: allow the process hosting the bound service to go through its normal memory management. It will be treated more like a running service, allowing the system to (temporarily) expunge the process if low on memory or for some other whim it may have, and being more aggressive about making it a candidate to be killed (and restarted) if running for a long time.
Flag for bindService: automatically create the service as long as the binding exists. Note that while this will create the service, its android.app.Service#onStartCommand method will still only be called due to an explicit call to startService. Even without that, though, this still provides you with access to the service object while the service is created.
Note that prior to android.os.Build.VERSION_CODES#ICE_CREAM_SANDWICH, not supplying this flag would also impact how important the system consider's the target service's process to be. When set, the only way for it to be raised was by binding from a service in which case it will only be important when that activity is in the foreground. Now to achieve this behavior you must explicitly supply the new flag BIND_ADJUST_WITH_ACTIVITY. For compatibility, old applications that don't specify BIND_AUTO_CREATE will automatically have the flags BIND_WAIVE_PRIORITY and BIND_ADJUST_WITH_ACTIVITY set for them in order to achieve the same result.
Flag for bindService: include debugging help for mismatched calls to unbind. When this flag is set, the callstack of the following unbindService call is retained, to be printed if a later incorrect unbind call is made. Note that doing this requires retaining information about the binding that was made for the lifetime of the app, resulting in a leak -- this should only be used for debugging.
Flag for bindService: The service being bound is an isolated, external service. This binds the service into the calling application's package, rather than the package in which the service is declared.
When using this flag, the code for the service being bound will execute under the calling application's package name and user ID. Because the service must be an isolated process, it will not have direct access to the application's data, though. The purpose of this flag is to allow applications to provide services that are attributed to the app using the service, rather than the application providing the service.
Flag for bindService: this service is very important to the client, so should be brought to the foreground process level when the client is. Normally a process can only be raised to the visibility level by a client, even if that client is in the foreground.
Flag for bindService: If binding from an app that has specific capabilities due to its foreground state such as an activity or foreground service, then this flag will allow the bound app to get the same capabilities, as long as it has the required permissions as well.
Flag for bindService: don't allow this binding to raise the target service's process to the foreground scheduling priority. It will still be raised to at least the same memory priority as the client (so that its process will not be killable in any situation where the client is not killable), but for CPU scheduling purposes it may be left in the background. This only has an impact in the situation where the binding client is a foreground process and the target service is in a background process.
Flag for bindService: If binding from an app that is visible or user-perceptible, lower the target service's importance to below the perceptible level. This allows the system to (temporarily) expunge the bound process from memory to make room for more important user-perceptible processes.
Flag for bindService: don't impact the scheduling or memory management priority of the target service's hosting process. Allows the service's process to be managed on the background LRU list just like a regular application process in the background.
Use with getSystemService(java.lang.String) to retrieve a for performing network connectivity diagnostics as well as receiving network connectivity information from the system.
Flag for use with createPackageContext: ignore any security restrictions on the Context being requested, allowing it to always be loaded. For use with CONTEXT_INCLUDE_CODE to allow code to be loaded into a process even when it isn't safe to do so. Use with extreme care!
Flag for use with createPackageContext: include the application code with the context. This means loading code into the caller's process, so that getClassLoader() can be used to instantiate the application's classes. Setting this flags imposes security restrictions on what application context you can access; if the requested application can not be safely loaded into your process, java.lang.SecurityException will be thrown. If this flag is not set, there will be no restrictions on the packages that can be loaded, but getClassLoader will always return the default system class loader.
Flag for use with createPackageContext: a restricted context may disable specific features. For instance, a View associated with a restricted context would ignore particular XML attributes.
SharedPreference loading flag: when set, the file on disk will be checked for modification even if the shared preferences instance is already loaded in this process. This behavior is sometimes desired in cases where the application has multiple processes, all writing to the same SharedPreferences file. Generally there are better forms of communication between processes, though.
This was the legacy (but undocumented) behavior in and before Gingerbread (Android 2.3) and this flag is implied when targeting such releases. For applications targeting SDK versions greater than Android 2.3, this flag must be explicitly set if desired.
File creation mode: the default mode, where the created file can only be accessed by the calling application (or all applications sharing the same user ID).
Use with getSystemService(java.lang.String) to retrieve a for access to USB devices (as a USB host) and for controlling this device's behavior as a USB device.
Level for onTrimMemory(int): the process has gone on to the LRU list. This is a good opportunity to clean up resources that can efficiently and quickly be re-built if the user returns to the app.
Level for onTrimMemory(int): the process is around the middle of the background LRU list; freeing memory can help the system keep other processes running later in the list for better overall performance.
Level for onTrimMemory(int): the process is not an expendable background process, but the device is running extremely low on memory and is about to not be able to keep any background processes running. Your running process should free up as many non-critical resources as it can to allow that memory to be used elsewhere. The next thing that will happen after this is onLowMemory() called to report that nothing at all can be kept in the background, a situation that can start to notably impact the user.
Level for onTrimMemory(int): the process is not an expendable background process, but the device is running low on memory. Your running process should free up unneeded resources to allow that memory to be used elsewhere.
Level for onTrimMemory(int): the process is not an expendable background process, but the device is running moderately low on memory. Your running process may want to release some unneeded resources for use elsewhere.
Level for onTrimMemory(int): the process had been showing a user interface, and is no longer doing so. Large allocations with the UI should be released at this point to allow memory to be better managed.
Called by the system every time a client explicitly starts the service by calling android.content.Context#startService, providing the arguments it supplied and a unique integer token representing the start request.
If your service is started (running through Context#startService(Intent)), then also make this service run in the foreground, supplying the ongoing notification to be shown to the user while in this state.
Return a new Context object for the current Context but attribute to a different tag. In complex apps attribution tagging can be used to distinguish between separate logical parts.
The window context is created with the appropriate Configuration for the area of the display that the windows created with it can occupy; it must be used when inflating views, such that they can be inflated with proper Resources. Below is a sample code to add an application overlay window on the primary display:
...
final DisplayManager dm = anyContext.getSystemService(DisplayManager.class);
final Display primaryDisplay = dm.getDisplay(DEFAULT_DISPLAY);
final Context windowContext = anyContext.createDisplayContext(primaryDisplay)
.createWindowContext(TYPE_APPLICATION_OVERLAY, null);
final View overlayView = Inflater.from(windowContext).inflate(someLayoutXml, null);
// WindowManager.LayoutParams initialization
...
mParams.type = TYPE_APPLICATION_OVERLAY;
...
mWindowContext.getSystemService(WindowManager.class).addView(overlayView, mParams);
This context's configuration and resources are adjusted to a display area where the windows with provided type will be added. Note that all windows associated with the same context will have an affinity and can only be moved together between different displays or areas on a display. If there is a need to add different window types, or non-associated windows, separate Contexts should be used.
Creating a window context is an expensive operation. Misuse of this API may lead to a huge performance drop. The best practice is to use the same window context when possible. An approach is to create one window context with specific window type and display and use it everywhere it's needed..
Returns a localized formatted string from the application's package's default string table, substituting the format arguments as defined in java.util.Formatter and java.lang.String#format.
Note: System services obtained via this API may be closely associated with the Context in which they are obtained from. In general, do not share the service objects between various different contexts (Activities, Applications, Services, Providers, etc.)
Add a new ComponentCallbacks to the base application of the Context, which will be called at the same times as the ComponentCallbacks methods of activities and other components are called. Note that you must be sure to use unregisterComponentCallbacks when appropriate in the future; this will not be removed for you.
Broadcast the given intent to all interested BroadcastReceivers, allowing an array of required permissions to be enforced. This call is asynchronous; it returns immediately, and you will continue executing while the receivers are run. No results are propagated from receivers and receivers can not abort the broadcast. If you want to allow receivers to propagate results or abort the broadcast, you must send an ordered broadcast using sendOrderedBroadcast(android.content.Intent,java.lang.String).
Called by the system when the device configuration changes while your component is running. Note that, unlike activities, other components are never restarted when a configuration changes: they must always deal with the results of the change, such as by re-retrieving resources.
At the time that this function has been called, your Resources object will have been updated to return resource values matching the new configuration.
This is called when the overall system is running low on memory, and actively running processes should trim their memory usage. While the exact point at which this will be called is not defined, generally it will happen when all background process have been killed. That is, before reaching the point of killing processes hosting service and foreground UI that we would like to avoid killing.
You should implement this method to release any caches or other unnecessary resources you may be holding on to. The system will perform a garbage collection for you after returning from this method.
This flag is set in onStartCommand if the Intent is a re-delivery of a previously delivered intent, because the service had previously returned START_REDELIVER_INTENT but had been killed before calling stopSelf(int) for that Intent.
Constant to return from onStartCommand: if this service's process is killed while it is started (after returning from onStartCommand), and there are no new start intents to deliver to it, then take the service out of the started state and don't recreate until a future explicit call to Context#startService. The service will not receive a onStartCommand(android.content.Intent,int,int) call with a null Intent because it will not be restarted if there are no pending Intents to deliver.
This mode makes sense for things that want to do some work as a result of being started, but can be stopped when under memory pressure and will explicit start themselves again later to do more work. An example of such a service would be one that polls for data from a server: it could schedule an alarm to poll every N minutes by having the alarm start its service. When its onStartCommand is called from the alarm, it schedules a new alarm for N minutes later, and spawns a thread to do its networking. If its process is killed while doing that check, the service will not be restarted until the alarm goes off.
Constant to return from onStartCommand: if this service's process is killed while it is started (after returning from onStartCommand), then it will be scheduled for a restart and the last delivered Intent re-delivered to it again via onStartCommand. This Intent will remain scheduled for redelivery until the service calls stopSelf(int) with the start ID provided to onStartCommand. The service will not receive a onStartCommand(android.content.Intent,int,int) call with a null Intent because it will only be restarted if it is not finished processing all Intents sent to it (and any such pending events will be delivered at the point of restart).
Constant to return from onStartCommand: if this service's process is killed while it is started (after returning from onStartCommand), then leave it in the started state but don't retain this delivered intent. Later the system will try to re-create the service. Because it is in the started state, it will guarantee to call onStartCommand after creating the new service instance; if there are not any pending start commands to be delivered to the service, it will be called with a null intent object, so you must take care to check for this.
This mode makes sense for things that will be explicitly started and stopped to run for arbitrary periods of time, such as a service performing background music playback.
Constant to return from onStartCommand: compatibility version of START_STICKY that does not guarantee that onStartCommand will be called again after being killed.
Flag for stopForeground(int): if set, the notification previously provided to startForeground will be detached from the service. Only makes sense when STOP_FOREGROUND_REMOVE is not set -- in this case, the notification will remain shown, but be completely detached from the service and so no longer changed except through direct calls to the notification manager.
Return the communication channel to the service. May return null if clients can not bind to the service. The returned android.os.IBinder is usually for a complex interface that has been described using aidl.
Note that unlike other application components, calls on to the IBinder interface returned here may not happen on the main thread of the process. More information about the main thread can be found in Processes and Threads.
Parameters
intent
Intent!: The Intent that was used to bind to this service, as given to Context.bindService. Note that any extras that were included with the Intent at that point will not be seen here.
Called by the system to notify a Service that it is no longer used and is being removed. The service should clean up any resources it holds (threads, registered receivers, etc) at this point. Upon return, there will be no more calls in to this Service object and it is effectively dead. Do not call this method directly.
Called when new clients have connected to the service, after it had previously been notified that all had disconnected in its onUnbind. This will only be called if the implementation of onUnbind was overridden to return true.
Parameters
intent
Intent!: The Intent that was used to bind to this service, as given to Context.bindService. Note that any extras that were included with the Intent at that point will not be seen here.
openfun onStartCommand( intent:Intent!, flags:Int, startId:Int ): Int
Called by the system every time a client explicitly starts the service by calling android.content.Context#startService, providing the arguments it supplied and a unique integer token representing the start request. Do not call this method directly.
Note that the system calls this on your service's main thread. A service's main thread is the same thread where UI operations take place for Activities running in the same process. You should always avoid stalling the main thread's event loop. When doing long-running operations, network calls, or heavy disk I/O, you should kick off a new thread, or use android.os.AsyncTask.
This is called if the service is currently running and the user has removed a task that comes from the service's application. If you have set ServiceInfo.FLAG_STOP_WITH_TASK then you will not receive this callback; instead, the service will simply be stopped.
Parameters
rootIntent
Intent!: The original root Intent that was used to launch the task that is being removed.
Called when all clients have disconnected from a particular interface published by the service. The default implementation does nothing and returns false.
Parameters
intent
Intent!: The Intent that was used to bind to this service, as given to Context.bindService. Note that any extras that were included with the Intent at that point will not be seen here.
If your service is started (running through Context#startService(Intent)), then also make this service run in the foreground, supplying the ongoing notification to be shown to the user while in this state. By default started services are background, meaning that their process won't be given foreground CPU scheduling (unless something else in that process is foreground) and, if the system needs to kill them to reclaim more memory (such as to display a large page in a web browser), they can be killed without too much harm. You use startForeground if killing your service would be disruptive to the user, such as if your service is performing background music playback, so the user would notice if their music stopped playing.
Note that calling this method does not put the service in the started state itself, even though the name sounds like it. You must always call startService(android.content.Intent) first to tell the system it should keep the service running, and then use this method to tell it to keep it running harder.
Remove this service from foreground state, allowing it to be killed if more memory is needed. This does not stop the service from running (for that you use stopSelf() or related methods), just takes it out of the foreground state.
Stop the service if the most recent time it was started was startId. This is the same as calling for this particular service but allows you to safely avoid stopping if there is a start request from a client that you haven't yet seen in onStart.
Be careful about ordering of your calls to this function.. If you call this function with the most-recently received ID before you have called it for previously received IDs, the service will be immediately stopped anyway. If you may end up processing IDs out of order (such as by dispatching them on separate threads), then you are responsible for stopping them in the same order you received them.
Parameters
startId
Int: The most recent start identifier received in .
Print the Service's state into the given stream. This gets invoked if you run "adb shell dumpsys activity service <yourservicename>" (note that for this command to work, the service must be running, and you must specify a fully-qualified service name). This is distinct from "dumpsys <servicename>", which only works for named system services and which invokes the IBinder#dump method on the IBinder interface registered with ServiceManager.
Parameters
fd
FileDescriptor!: The raw file descriptor that the dump is being sent to.
writer
PrintWriter!: The PrintWriter to which you should dump your state. This will be closed for you after you return.
args
Array<String!>!: additional arguments to the dump request.
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