Here are
24 public repositories
matching this topic...
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
An implementation of Wave Function Collapse with a focus on performance.
WFC (Wave Function Collapse) with Unity
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
Because Nintendo can't do SSL properly
An implementation of mxgmn/WaveFunctionCollapse in Python
Updated
May 14, 2020
Python
🌊 💥 N-dimensional Wave Function Collapse with infinite canvas
Updated
May 21, 2020
JavaScript
Go port of the Wave Function Collapse algorithm
openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm
Updated
Oct 29, 2018
Python
WaveFunctionCollapse on graphs
Updated
Jun 28, 2019
Python
Wave function collapse python implementation
Updated
Mar 17, 2019
Python
A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.
C implementation of Maxim Gumin's wave function algorithm done as a part of our C project at Imperial
Modified version of the WFC algorithm that generates cyclic paths around obstacles
An abstract java implementation of the wave function collapse (wfc) algorithm.
Updated
Nov 24, 2019
Java
Updated
Nov 2, 2016
JavaScript
Wave Function Collapse but LÖVE
Wave Function Collapse as a Grasshopper component
RMGS is a random map generation tool. It is based on Wave Function Collapse (WFC) algorithm.
A Go port from the original C# WFC implementation.
WIP: Dungeon generator using wave function collapse
Updated
Oct 26, 2019
Python
A Nim port of Wave Function Collapse Tiling
利用波函数塌缩的原理解决数独问题,可以看作是对回溯法的改进。
Updated
May 25, 2019
Python
WaveFunctionCollapse in C# .Net
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