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90 public repositories
matching this topic...
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
A bunch of game servers I use, dockerised
Updated
Nov 18, 2019
Shell
Improved Quake III Arena engine
Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.
A renderer for ioquake3 that uses bgfx.
Install ioquake3 on macOS in one command.
Updated
Dec 22, 2019
Shell
Dockerized quakejs server
Updated
Apr 23, 2020
JavaScript
Quake BSP renderer written in C++ and Vulkan
Maverick Model 3D is a 3D model editor based on Misfit Model 3D.
Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
Old games never die, they just fade away...
Render Quake 3 Arena maps with Elm and WebGL
A set of tools for analyzing, cutting, converting, modifying and viewing Quake 3 and Quake Live demo files
Quake 3 map viewer written in Haskell
Updated
Apr 18, 2017
Haskell
A Q3-like first person controller for Unity
Quake 2 modification with new renderer and many other unique features.
OpenGL Quake BSP viewer with Oculus Rift support
Quake 3 Arena / Quake Live match processing app
Updated
Apr 21, 2020
Python
AfterShock XE is a fork of the AfterShock mod for OpenArena FPS game.
A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS
Updated
Apr 5, 2018
Swift
The World of Padman engine source
Simple library for querying Quake 3 based master servers and it's game servers
A Quake 3 mod that reduces the effects of lag
Quake III Arena server docker image for Raspberry Pi & ARM devices in general
Updated
Jan 23, 2020
Dockerfile
A First Person Shooter based on the Quake 3 engine.
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It would be great to add the Quake 3 JIT compiler (e.g. for x86 or ARM).