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  1. Provides a well-constructed main loop useful for JavaScript games and other animated or time-dependent applications.

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  2. A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.

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  3. Provides a set of default code that makes getting up and running with an HTML5 canvas game very easy.

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  4. A completely browser-based, HTML5 (WebGL) First-Person Shooter game. Originally built for AngelHack 2012 in 24 hours.

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  5. A powerful, easy-to-use Sprite animation library designed for HTML5 Canvas.

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  6. Adds a panel to the Chrome Developer Tools that provides a multi-line console, like in Firebug, with syntax highlighting.

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985 contributions in the last year

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Contribution activity

September 2020

Created a pull request in jvilk/merge-source-maps that received 1 comment

Adds support for CSS source maps

I am experimenting with importing CSS (compiled from SCSS) into TypeScript and needed this functionality. I had to bump the TypeScript version beca…

+59 −24 1 comment
26 contributions in private repositories Sep 1 – Sep 17

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