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Aug 26, 2020 - C++
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xbox
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A framework for building native Windows apps with React.
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, Switch, Stadia
android
macos
linux
ios
multi-threading
metal
shaders
vulkan
directx
xbox
ps4
vulkan-api
ray-tracing
multi-gpu
vulkan-sdk
directx-12
directx12
linux-ubuntu
visibility-buffer
shader-translator
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Aug 13, 2020 - C++
Advanced Linux Driver for Xbox One Wireless Controller (shipped with Xbox One S)
hid
xbox
linux-drivers
gamepad
dkms
xbox-controller
xpad
linux-driver
xbox-one
dkms-packages
xpadneo
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Aug 2, 2020 - C
Universal Windows Platform (UWP) samples and showcases
uwp
xbox
samples
cross-device
uwp-applications
universal-windows-platform
uwp-devices
showcases
uwp-experiences
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Oct 16, 2019 - C#
Linux Kernel Driver for the Xbox/ Xbox 360/ Xbox One Controllers
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Aug 23, 2020 - C
The GIMX software.
adapter
usb
input
xbox
bluetooth
playstation-2
playstation
xbox-controller
force-feedback
xbox-one
playstation-3
playstation-4
gaming-console
gimx
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Jun 17, 2020 - C
ROM Properties Page shell extension
gameboy
texture
wiiu
xbox
nes
snes
dreamcast
playstation
wii
mega-drive
shell-extension
vmu
nintendo-3ds
rom
nds
n64
3ds
virtualboy
nintendo-ds
amiibo
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Aug 24, 2020 - C++
The Wolf is a comprehensive set of C/C++ open source libraries for realtime rendering, realtime streaming and game developing
android
game
python
windows
macos
linux
ios
graphics-engine
lua
metal
osx
game-engine
cpp
vulkan
xbox
vulkan-api
streaming-api
directx-12
directx12
vulkan-game-engine
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Aug 25, 2020 - C++
PureMVC MultiCore Framework for C#
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Mar 17, 2020 - C#
xemu is an Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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Aug 25, 2020 - C
XInput library for USB capable Arduino boards
arduino
library
usb
arduino-ide
xbox
arduino-library
xinput
xbox-controller
xinput-controller
xbox360
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Jul 25, 2020 - C++
Python class to support xbox 360 controller under Linux on RaspberryPi
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Jun 28, 2019 - Python
Open
Zstandard Support?
1
ldsands
commented
Mar 6, 2020
I hope you don't mind feature requests.
It looks like you support gzip and snappy. I would love to see zstandard support as well. It seems to be gaining support. I had some space issues recently with a project of mine and wrote a simple comparison of snappy and zstandard using parquet files in python.
I looks like there are
A super simple docker container to run a LAN cache for steam, origin, etc
docker
nginx
steam
blizzard
lan
cache
xbox
dnsmasq
playstation
guildwars2
origin
uplay
leageuoflegends
lan-cache
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Feb 16, 2019 - Dockerfile
Cross platform wallet example using Nethereum, Xamarin.Forms and MvvmCross
android
raspberry-pi
ios
xamarin
cross-platform
uwp
ethereum
xbox
mvvmcross
nethereum
ethereum-client
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May 2, 2019 - C#
A C# library for reading several video game archive formats, and a sample file explorer.
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Aug 21, 2020 - C#
A Node UDP client and telemetry parser for Codemaster's Formula 1 series of games
car
formula
frequency
formula1
packets
lan
driver
telemetry
xbox
playstation
multiplayer-game
automotive
videogame
pc
race
formula-one
automobile
codemasters
grand-prix-stats
telemetry-parser
menus-size
packet-details
grand-prix-race-manager
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Aug 13, 2020 - TypeScript
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Actual behaviour
Hitting Escape in the MainScene does nothing.
Expected behaviour
Like in USDX, hitting Escape key in MainScene should open a dialog that asks whether the game should be closed.