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forked from mono/MonoGame
One framework for creating powerful cross-platform games.
Updated Aug 16, 2015
A managed CLR wrapper for the AutoDesk FBX SDK 2015
Updated Jul 18, 2015
A cross-platform engine for various platforms including desktop and mobile.
Updated Jul 18, 2015
forked from DDReaper/Piranha
Piranha chews .Net libraries to make them portable.
Updated Jun 30, 2015
An extended library of tasks, binary readers and writers for automating various aspects of games development such as version handling and content checksum generation.
Updated Apr 28, 2015
Cross-platform game library that is to be used on top of MonoGame.
Updated Apr 28, 2015
The application host for various tools that we use for developing games with MonoGame.
Updated Jan 2, 2015