Dozens of free and open source demos for the Godot game engine
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Updated
Jul 31, 2020 - GDScript
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Right now menus just go 'pop' and appear, and then pop and disappear.
Some quick sliding/appearing animations and VFX would go a long way.
In the story inspector (haven't tried this in my own code yet), selecting a choice doesn't display the text of the choice nor the text immediately following it in the output. For example, with The Intercept:
- They are keeping me waiting.
* Hut 14[]. The door was locked after I sat down.
I don't even have a pen to do any work. There's a copy of the morning's intercept in my pocket,
Created by Juan Linietsky and Ariel Manzur
The character continues movement while no input is given on sloped terrain. A ray cast downward to detect if distance to ground <= floor value + no input {halt movement} , should fix this issue. I have tried this in the script but its a bit buggy. Are there plans to implement sloped terrain support soon? Perhaps, I could make a pull request with the current code I have though this should be a very