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In zebra/rt_netlink.c, we call vrf_lookup_by_id() when we get a route to find the associated vrf object for that table.
This should be improved to be a hash table mapping of Table ID to zebra_vrf object.
You would need to create a hash table probably in zebra/zebra_vrf.h that uses the table_id hash as a key and then update the code in vrf_lookup_by_id() to use this.
This shoul
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Using the pattern in the examples on the website, MultiBar::listen will likely hang if an error occurs as the ProgressBar::finish function will never get called. It'd be nice if listen would stop blocking if there aren't any more progress bars.
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Hi:
In order to use gltfio animations in non-trivial projects is necessary, at least, being notified when the playing-status change (onStart and onEndReached as a minimum).
Also, it would be very nice to be able to play the animations backwards.
Best regards.
P.S. Maybe all these functionalities are already implemented, but I haven't been able to find any documentation on it.