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game
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Required skills: Python, maybe Cython
Difficulty: Easy
Our converter PNG export module supports 3 built-in compression levels
- none
- default libpng compression
- optimized compression
However, this functionality is currently unused as the converter is hardcoded to always use the default compression setting. We should implement a way to set the desired compression
It would be really nice when using the Rides view that you could select Excitement, Intensity, or Nausea ratings as the view, with sorting for them.
Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.
Example:
# Starbolt - beginner-
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When hovering over the life or mana orbs the current and maximum should be displayed, like this:
Life: X / Y
Mana: X / Y
The strings for "Life" and "Mana" will likely come from the string tables.
Currently documented bugs: The DSF Buglist for Diablo v1.09 (Lurker Lounge)
The goal of this issue is to document any new bugs we come across while examining the code that are native to the original game. This will help us fix them later on when we make mods/ports.
New bugs discovered (last update 06/24/18)
- When casting a
noImplicitAny will help with some refactorings (such as ornicar/chessground#145). Even partial progress is useful.
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Pick one of:
- ui/analyse
- ui/puzzle
- ui/round
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Temporarily set
noImplicitAnytotrueinui/.../tsconfig.json. -
To compile use
yarn run dev,yarn run dev --watchoryarn run tsc --noEmitinui/.... Fix
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Importing all of London, https://github.com/dabreegster/abstreet/blob/7a0dbb28b1e711bb9a9f7265ff95e3ee411089df/map_model/src/make/parking_lots.rs#L141 took 40 seconds. It's easy to use timer.parallelize to speed this up. Running the importer on large areas, checking the logs for the slowest steps, and applying simple fixes like parallelize and FindClosest is a great way to learn a bit about
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Is your feature request related to a problem? Please describe.
As Mycus Feeder trait limit player's food resource on Mycus fruit only, it should be provide all kind of vitamins from it.
Describe the solution you'd like
Mycus fruit provide all kind of vitamins.
Describe alternatives you've considered
Mycus Feeder disable player's vitamins need.
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js13kGames competition
August - September 2020 • Online
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Issue details
Tooltips broken on Android. They do not show but cause an exception instead.
Also referenced in #4921
Reproduction steps/code
Run the UITest on android (i used a Huawei P8, Android 5)
Version of LibGDX and/or relevant dependencies
1.9.6
Stacktrace