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particles

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tsparticles
matteobruni
matteobruni commented Aug 31, 2020

Actually particles bounce on canvas edges and between them, a good idea is to make them bounce (if configured) on some interactive events.

It can be a DOM element (Div Events) or an invisible wall centered in the current mouse position with a configurable radius (like the repulse mode).

The work can be started from the actual repulse mode and making the particle bounce instead of move ar

canvas-confetti
ComedyTomedy
ComedyTomedy commented Apr 30, 2020

This is excellent, but I'd like MUCH bigger confetti pieces

Could we maybe have a size parameter to scale them?

Or is there a way to do this already? Perhaps a hack with a small user-defined canvas, and then scale it up? (I've never used canvas, so I have no idea if that even makes sense!)

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