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game
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Required skills: Python, maybe Cython
Difficulty: Easy
Our exporter for single media files can only be used for graphics files (SLP, SMP or SMX) currently. It would be great, if we could extend it to support outputting sounds as well. This functionality can reuse the internal opus conversion service that is already implemented.
It would be really nice when using the Rides view that you could select Excitement, Intensity, or Nausea ratings as the view, with sorting for them.
Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.
Example:
# Starbolt - beginner-
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Sep 6, 2020 - C#
When hovering over the life or mana orbs the current and maximum should be displayed, like this:
Life: X / Y
Mana: X / Y
The strings for "Life" and "Mana" will likely come from the string tables.
Currently documented bugs: The DSF Buglist for Diablo v1.09 (Lurker Lounge)
The goal of this issue is to document any new bugs we come across while examining the code that are native to the original game. This will help us fix them later on when we make mods/ports.
New bugs discovered (last update 06/24/18)
- When casting a
noImplicitAny will help with some refactorings (such as ornicar/chessground#145). Even partial progress is useful.
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Pick one of:
- ui/analyse
- ui/puzzle
- ui/round
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Temporarily set
noImplicitAnytotrueinui/.../tsconfig.json. -
To compile use
yarn run dev,yarn run dev --watchoryarn run tsc --noEmitinui/.... Fix
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Importing all of London, https://github.com/dabreegster/abstreet/blob/7a0dbb28b1e711bb9a9f7265ff95e3ee411089df/map_model/src/make/parking_lots.rs#L141 took 40 seconds. It's easy to use timer.parallelize to speed this up. Running the importer on large areas, checking the logs for the slowest steps, and applying simple fixes like parallelize and FindClosest is a great way to learn a bit about
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Jan 27, 2020 - JavaScript
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Describe the Bug
One bar of soap with ( 40 ) charges weighs 7.94 pounds. A full toolbox weighs 7.76 pounds. Given that it takes 40 charges of soap to wash a single clothing item, I would take soap(40) to be a single bar of soap, and so it would seem that incredible weight is an oversight.
Steps To Reproduce
Have both soap and eyes
Expected behavior
Bars of soap usually weigh around
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Issue details
Tooltips broken on Android. They do not show but cause an exception instead.
Also referenced in #4921
Reproduction steps/code
Run the UITest on android (i used a Huawei P8, Android 5)
Version of LibGDX and/or relevant dependencies
1.9.6
Stacktrace