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Aug 31, 2020 - C++
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game-dev
Here are 598 public repositories matching this topic...
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
gamedev
reflection
game-engine
cpp
data-oriented-design
modern-cpp
game-development
ecs
entity-component-system
header-only
cpp17
game-programming
entity-component
architectural-patterns
indiedev
data-oriented
game-dev
ecs-framework
indie-developer
entt
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
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Aug 28, 2020 - C++
SanderMertens
commented
Jan 18, 2020
Describe the problem you are trying to solve.
Adopting Flecs would be made easier if prebuilt binaries were available for the CI platforms.
Describe the solution you'd like
A configuration that makes binaries available for a CI that supports it.
game
gamedev
game-engine
engine
video-game
game-development
game-jam
game-2d
game-programming
3d
2d-framework
2d-game
2d
2d-game-engine
3d-engine
3d-game
2d-game-framework
game-dev
making-2d-games
game-source
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May 4, 2020
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
gamedev
material
unity
shaders
graphics
game-development
shader
unity3d
unity-asset
unity-3d
game-dev
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Nov 16, 2018 - C#
luxe alpha - deprecated, unrelated to the new engine! see the readme or website for details - https://luxeengine.com/
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Jun 12, 2020 - Haxe
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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Dec 7, 2018 - GLSL
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
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Aug 26, 2020 - C#
small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators
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Mar 27, 2019 - C#
A simple word game designed to teach the basics of C++ and project / solution management. (ref:BC_URC) http://gdev.tv/urcgithub
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Jul 14, 2019 - C++
An experimental game framework written in luajit
linux
font
gui
lua-library
lua
game-engine
ffi
game-development
luajit
lua-script
love2d
ffi-wrapper
game-framework
luajit-ffi-bindings
engine3d
source-engine
garrysmod
luajit-ffi
game-dev
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May 18, 2020 - Lua
Climbing Movement Component for Unreal Engine.
game-development
unreal
unreal-engine
ue4
movement-component
game-dev
ue4-plugin
unreal-engine-plugin
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Dec 13, 2019 - C++
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
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Sep 25, 2018 - C++
Open
Level design
2
krankur
commented
Jul 18, 2019
The problem
Level map is incomplete. The complete map needs to be designed.
Expectations
- Level needs to be designed using Tiled map editor keeping the plot in mind. The level is for the space marine story line.
- The level should have increasing difficulty as the player progresses towards the end of th
WebGL in WebAssembly with AssemblyScript
javascript
atom
gamedev
webgl
threejs
games
typescript
game-engine
creative-coding
game-development
webassembly
wasm
three-js
glas
3d
3d-game-engine
3d-graphics
3d-engine
three
game-dev
rerun
assemblyscript
javascript-side
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Jun 27, 2020 - TypeScript
Tools & code for use with Borderlands: The Pre-Sequel!
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Jun 24, 2019 - C#
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_URC) http://gdev.tv/urcgithub
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Jan 27, 2019 - C++
Ubpa Entity-Component-System (U ECS) in Unity3D-style
graphviz
gamedev
game-engine
cpp
data-oriented-design
modern-cpp
game-development
unity3d
ecs
entity-component-system
entities
cpp17
game-programming
entity-component
architectural-patterns
data-oriented
game-dev
ecs-framework
china-developer
uecs
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Sep 1, 2020 - C++
A Hunger-Games inspired FPS with large outdoor terrains. Advanced AI, basic networking, pickups, skeletal meshes, checkpoints and more. (ref: TG_URC) http://gdev.tv/urcgithub
ai
cplusplus
animation
game-development
blueprint
unrealengine
unreal-engine
testing-grounds
behaviour-trees
game-dev
testinggrounds
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Oct 18, 2018 - C++
Reldens - You can make it - Open Source MMORPG Platform
game
gamedev
news
phaser
multiplayer
discord
html5-game
game-development
mmo
scene
mmorpg
entity
multiplayer-game
dwd
colyseus
mmorpg-game
phaser-game
game-dev
mmo-engine
mmorpg-server
phaser3
mmorpg-client
user-entity
multiple-colyseus-rooms
database-entities
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Aug 27, 2020 - JavaScript
A space shooter game made with Amethyst and Rust.
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Sep 1, 2020 - Rust
Quest and dialog editor for UnrealEngine.
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May 5, 2020 - C++
A framework for creating an arcade inspired physics system for vehicles in Unity
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Aug 24, 2019 - ShaderLab
Event
js13kGames competition
August - September 2020 • Online
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Currently the toggle_fullscreen() contain these lines:
This is no longer accurate as the function works on windows for sure (tested) and looking at the code likely works on mac and with other display drivers on linux too. I believe it is also