#
importer
Here are 184 public repositories matching this topic...
A pass extension for importing data from most of the existing password manager.
importer
password-manager
password
import
pass
password-store
pass-extension
keepass-importer
pimport
-
Updated
Aug 15, 2020 - Python
Define importers that load tabular data from spreadsheets or CSV files into any ActiveRecord-like ORM.
-
Updated
Mar 11, 2015 - Ruby
Data import from relational databases to Neo4j.
-
Updated
Sep 4, 2020 - HTML
Once Click Install for Wordpress
-
Updated
Oct 11, 2017 - PHP
Import CSV files line by line with ease
-
Updated
Apr 9, 2020 - Swift
Import and export GitHub issues via CSV
-
Updated
Aug 24, 2020 - JavaScript
Vert.x web and commandline application to import CSV/XLS/XLSX files into ElasticSearch.
-
Updated
Apr 16, 2020 - Java
Import/require files in javascript and typescript with single button!
-
Updated
Aug 8, 2020 - Vim script
react
resolver
cli
registry
package-manager
typescript
web
importer
runtime
architecture
standalone
require
microfrontends
frontends
nuz
-
Updated
Sep 3, 2020 - TypeScript
bt2qbt is cli tool for export from uTorrent\Bittorrent into qBittorrent
-
Updated
Aug 3, 2020 - Go
-
Updated
Apr 10, 2020 - JavaScript
Import SVG files into Godot game engine.
-
Updated
Mar 29, 2020 - GDScript
Blender Mod3 Import-Exporter for Monster Hunter World
-
Updated
Aug 15, 2020 - Python
Magento 2 category importer extension
console
command-line
importer
magento2
import
command-line-tool
magento2-extension
categories
category
magento2-module
magento2-import
-
Updated
Jun 10, 2020 - PHP
A Texture2DArray Import Pipeline for Unity 2019.3 and newer.
-
Updated
Aug 29, 2020 - C#
Improve this page
Add a description, image, and links to the importer topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the importer topic, visit your repo's landing page and select "manage topics."
New features and suggestions
This may be a little out of scope for the project, but I'd love to hear your take. For my specific needs, users will upload .obj file to a server, and then a web player build will pick it up and use your library to load it into the scene asynchronously. Easy peasy.
Trouble is, that files are big. They are representations of BIM models, where the .obj is easily