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socket-server
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Spec out 1.0 API
There is legacy API right now that generally works, but there should be a better versioned API for the server, that utilizes HTTP verbs better, we probably should revamp some configuration keys and response formats too.
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This is the next important step in ensuring strong connectivity and seamless user experience. I've noticed that localtunnel servers often fail to provide a connection, with an error localtunnel : connection refused. This is probably due to the large traffic on its public servers.
We can set up these tunneling servers using different approaches. However I am trying to create the server using l
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All handlers are written as followed:
Most of the time, in handlers, we use the
serverClient.Playerproperty. I think it might be better to pass directly a `IPla