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Emulator
Emulators allow the host system to emulate the qualities of a client system. For example, a mobile application developer might run an emulated device on their PC in order to test how their application would perform and appear on an actual phone or tablet.
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I have an idea for a new feature for jQuery Terminal
It was used to update the version in package.json file but now it the Makefile update package.in when package.json changes and it recursive it keeps updating.
The package.in have {{VER}} that is updated with current version but to update the package.in the code use regex so it can just update the file iteself.
The file is modifi
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There should be some basic automated tests for the gamepad support added in #164. I don't have a gamepad, and I imagine most contributors won't, so it'll be very easy to cause regressions. It is also impossible for me or other contributors to refactor/touch that code because we can't test it.
Once there are some tests, there are some refactorings I have noted in #164 that are probably worth doi
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I was trying to use iosredis-mock with the bull queue library when it screamed at me saying that "client is not a function"
It looks like iosredis has a client function.
this is the code that I was trying to make work
/**
* https://github.com/OptimalBits/bull
*
*/
async function mockBullQ(){
const Queue = require("bull");
const RedisMock = require('ioredi-
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This should work
<script>
function save() {
let gba = this.gba;
gba.pause();
window.localforage.setItem("state", Serializer.serialize(gba.freeze()), function (err) {
gba.runStable();
})
}
function load() {
let gba = this.gba;
window.localforage.getItem("state", function (err, value) {
Serializer.deserialize(value, function (out) {
gba.pause();
gba.defrost(out
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Nov 9, 2021 - JavaScript
- Wikipedia
- Wikipedia
https://wiki.nesdev.com/w/index.php/Emulator_tests
It could run these ROMs and actually check the output somehow - perhaps either by checking memory values, or a copy of the screen buffer.