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  • Arctic Code Vault Contributor

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  1. A dx12 river renderer using wave particles with interactive vortices.

    C++ 123 7

  2. A screen space sub-surface scattering demo implemented with vulkan api

    C++ 10 1

  3. Procedural Virtual Texture with Unity Terrain

    C# 111 23

  4. d3d11 volumetric light

    C++ 3 1

  5. A Simple Path Tracer

    C++ 4 1

42 contributions in the last year

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Contribution activity

September 2020

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