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Shape Painter: Size/Collisions not updating #1939

@TerraPrimal

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@TerraPrimal

Greetings,

I am trying to create a selection box for a project I am working on. At first I tried using a sprite which worked when dragging a single direction, however not any others.
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I decided that it would be much easier and cleaner to use the Shape Painter to achieve this, however it seems that the collision for the drawn object is not updated.
In the example below I am using a simple Collision check.
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However, this only works if the initial point of the Shape Painter is on the Tank (I move the shape painters X/Y when I click the mouse)
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Is this an error, am I going about it the wrong way or is there a better way to do this? I have added the entire test block of events below.
Image

Thanks!

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