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28 public repositories
matching this topic...
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
A Red Alert 2 mod for the OpenRA game engine
A Red Alert 2 Yuri's Revenge mod for OpenRA Engine
Provides automatic installation scripts for OpenRA with Tiberian Sun & Red Alert 2 + Dune 2 (Windows, Linux)
Updated
Apr 14, 2018
Shell
A mod for OpenRA based solely on Open Source assets
Chaos Hero is an Sci-Fi style OpenRA mod about the war between CIS and UPP
Updated
Mar 14, 2020
Shell
A customized fork for the modification Attacque Supérior of the open-source implementation of the Command & Conquer: Red Alert engine using .NET/Mono and OpenGL. Runs on Windows, Linux and Mac OS X.
The OpenRA Book for players, modders / game makers, and developers alike!
A suite of tools to reduce friction in the development of OpenRA-based games
Updated
Oct 22, 2017
Python
A game mod loosely based upon Red Alert 2. Runs using the customized Attacque Supérior fork of OpenRA. Requires original RA2YR assets to function.
Updated
Sep 22, 2020
Shell
Mod Editor for OpenRA based on OpenRA Mod SDK
Updated
May 29, 2020
Ruby
A plugin .dll for OpenRA mods that adds support for fuel-consuming and refueling actors
OpenRA mod that tell the storyline between 1936 to Red Alert 1.
Updated
May 6, 2020
Shell
Remake DarkColony (1997) on OpenRA platform
Updated
Sep 9, 2020
Shell
Connect phpBB forum accounts to OpenRA installations
Ruby program/library to parse and generate OpenRA replays without identifying information
InfantryMod for maps in OpenRA: Red Alert
Scripts to build OpenRA mods that no longer build due to GeoLite2 issues
Updated
Feb 18, 2020
Shell
Nix Packages collection, with additional mods for OpenRA and bleeding-edge Vim and Zsh
Winform GUI shell for windows findstr command, I always use this tool to search strings in OpenRA
RA Classic mod for OpenRA
Updated
Nov 3, 2018
Shell
Updated
Aug 11, 2017
Java
OpenRA built from latest git commit
Updated
Sep 9, 2020
Shell
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We put a lot of effort into building the
make checkandmake testcommands to automatically identify errors like this. You would save a lot of trouble by running these a regular part of your workflow and taking the time to understand what causes them.Originally posted by @pchote in OpenRA/d2#140 (comment)