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jkazma-logisk
jkazma-logisk commented Jul 3, 2020

Similar to #1196

Issue details

If a game is paused for a long time, after resuming, Gdx.graphics.getDeltaTime() will give the delta of the entire pause duration. This causes freeze/stutter on resume as the game tries to process possibly hours worth of delta. This was fixed for the android version but not for iOS which makes it inconsistent across backends.

Version of LibGDX an

heinezen
heinezen commented Sep 8, 2020

Required skills: Python

Difficulty: Easy

openage currently stores information about a game edition or expansion inside an Enum, e.g. media paths, support status, etc. We should store this information in an auxiliary file instead, similar to #1312. That would make updating and correcting game information easier as we no longer have to replace chunks of code.

The recommended appro

olistic
olistic commented May 25, 2018

Currently, when entering epic mode the README is frozen in the last level of the tower. When you're trying to fine-tune the score for a level other than the last one, it would be helpful if we had the README for that level available. The proposal is that when entering epic mode, the README is updated with all levels, one following the other.

Example:

# Starbolt - beginner
lila
TBestLittleHelper
TBestLittleHelper commented Sep 18, 2020

Currently, h8=q and H8 works to promote to a queen.
h8=Q does not work. (I think this should work)
h8Q also does not work. (Not sure if this should work, but the user in discord tried this first.)

As a side not, the box shows red when typing h8= , despite this still being able to result in a valid input (h8=q)

https://cdn.discordapp.com/attachments/352965935809691658/756613568475955302/unk

abstreet
dabreegster
dabreegster commented Aug 12, 2020

Importing all of London, https://github.com/dabreegster/abstreet/blob/7a0dbb28b1e711bb9a9f7265ff95e3ee411089df/map_model/src/make/parking_lots.rs#L141 took 40 seconds. It's easy to use timer.parallelize to speed this up. Running the importer on large areas, checking the logs for the slowest steps, and applying simple fixes like parallelize and FindClosest is a great way to learn a bit about

Fris0uman
Fris0uman commented Sep 27, 2020

Describe the bug

Disabling robots takes a flat 100 move
Which in addition of #44458 means that you can disable any robots by just spam attacking them with a bash weapon ( or your fists)

Steps To Reproduce

  1. Attack a nursebot (or another robot) with your fists
  2. Keep attacking
  3. At some point you'll crit and stun the robot for 1 turn

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