#
objectpool
Here are 42 public repositories matching this topic...
Next generation API for .NET
reflection
csharp
async
dotnet
dotnetcore
raft
cluster
metaprogramming
enum
delegate
async-lock
raft-server
raft-consensus-algorithm
objectpool
raft-consensus
write-ahead-log
atomic-operation
fast-reflection
dotnext
-
Updated
Jul 30, 2020 - C#
Design Pattern that described by Python, This is the source code for the book of Everybody Know Design Patterns.
python
adapter
design-pattern
factory
observer
clone
command
proxy
filter
iterator
composite
callback
mediator
singleton
decorator
strategy
refactor
responsibility
objectpool
principle
-
Updated
Sep 14, 2019 - Python
Unity HTFramework, A framework of client to the unity.
-
Updated
Jul 28, 2020 - C#
A generic, concurrent, portable and flexible Object Pool for the .NET Framework.
-
Updated
Jan 2, 2020
Modular Object-Pooling Solution for Unity
-
Updated
Jul 7, 2020 - C#
Fast, light weight, thread safe object pool
-
Updated
Nov 25, 2019 - C#
Free Standard Assets for Unity
-
Updated
Jul 30, 2020 - C#
Design Patterns are best practices
java
design-patterns
observer-pattern
builder-pattern
factory-pattern
abstract-factory-pattern
adapter-pattern
singleton-pattern
decorator-pattern
objectpool
chain-of-responsibility
facade-pattern
prototype-pattern
proxy-pattern
-
Updated
Jul 30, 2019 - Java
Pool and reuse collections and other object types to minimize memory allocation/garbage collection.
-
Updated
Dec 1, 2018 - C#
C++ Fast, Static and Generic Object Pool library with smart pointer
-
Updated
Mar 1, 2019 - C++
Object pool, event system, and audio queue for the Unity engine
-
Updated
Oct 28, 2016 - C#
A variant of the Flyweight pattern that allows the object to be modified without affecting other objects, and automatically shares the memory if the modified object is the same as other objects
-
Updated
May 10, 2018 - Python
A flexible Object Pool that trims the pool down to the specified max size after a specified delay.
-
Updated
Jul 21, 2020 - TypeScript
A library of unity core components and scripts that can be reused across multiple unity projects.
-
Updated
Jun 7, 2020 - C#
Sample implementation of some design patterns in C++ language
-
Updated
Aug 20, 2018 - C++
Advance ObjectPooling system to pool multiple type of gamobject from single service.
-
Updated
Nov 6, 2019 - C#
Java Interview Prep Programs
java
tree
linked-list
iterator
multithreading
binary-search-tree
interview-questions
threadpool
objectpool
cyclicbarrier
countdownlatch
-
Updated
Oct 14, 2018 - Java
CEngine
-
Updated
Jun 1, 2020 - C#
A generic, concurrent, portable and flexible Object Pool for the .NET Framework.
-
Updated
Jan 14, 2018 - C#
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
-
Updated
Jul 14, 2016 - C#
Improve this page
Add a description, image, and links to the objectpool topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the objectpool topic, visit your repo's landing page and select "manage topics."