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directx
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Play your favorite games in a borderless window; no more time consuming alt-tabs.
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Aug 21, 2020 - C#
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, Switch, Stadia
android
macos
linux
ios
multi-threading
metal
shaders
vulkan
directx
xbox
ps4
vulkan-api
ray-tracing
multi-gpu
vulkan-sdk
directx12
linux-ubuntu
ps5
visibility-buffer
shader-translator
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Oct 2, 2020 - C++
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
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Oct 2, 2020 - C++
cwfitzgerald
commented
Jun 14, 2018
It would be very beneficial if the documentation would have something to tell you what to include in order to use that thing. CLion/Visual Studio should be able to find the symbol, but it would be a boon to anyone who is using a less advanced IDE.
A modern cross-platform low-level graphics library and rendering framework
gamedev
opengl
graphics-engine
rendering
vulkan
directx
gles
graphics-programming
renderer
d3d12
d3d11
opengl-es
ibl
pbr
graphics-library
3d-engine
directx-12
directx11
directx12
vulkan-game-engine
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Oct 4, 2020 - C++
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.
opensource
cmake
opengl
cplusplus
game-engine
cpp
engine
sdl
sdl2
x64
directx
x86
cpp17
d3d11
stalker
3d-game-engine
3d-engine
directx11
d3d9
xray-engine
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Oct 3, 2020 - C++
DirectXTex texture processing library
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Sep 30, 2020 - C++
DirectX9 to DirectX12 API proxy for Guild Wars 2
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Sep 29, 2020 - C++
Live shader coding tool and Shader Showdown workhorse
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Aug 8, 2020 - C++
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
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Sep 30, 2020 - C++
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
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Jan 15, 2020 - C#
mikkame
commented
Feb 16, 2020
本体はCmdでショートカット使える。
A .NET Standard 2.1 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders
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Sep 8, 2020 - C#
Fixes compatibility issues with older games running on Windows 10 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
gamedev
wrapper
gaming
dll
directx
fullscreen
game-development
compatibility
asi
asiloader
asi-loader
detour
directx-sdk
d3d9
wrapper-dll
d3d8
disasm
dxwnd
ddraw
dsound
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Sep 30, 2020 - C++
DirectXMesh geometry processing library
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Aug 15, 2020 - C++
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
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Jun 2, 2020 - C++
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
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Jun 3, 2020 - C++
gameoverlay solution for Electron, Qt and CEF, just like discord game overlay and steam game overlay, inject any app to overlay in your game
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Jul 30, 2020 - C++
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
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Sep 14, 2020 - C++
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Combine Tutorials 4 & 5 from
http://wiki.ogre3d.org/Basic+Tutorials
into one "Input and Listeners" tutorial as with SDL we only support buffered input.
However, include the new InputListenerChain based on the ImGUI sample.