AudioFormat
public
final
class
AudioFormat
extends Object
implements
Parcelable
| java.lang.Object | |
| ↳ | android.media.AudioFormat |
The AudioFormat class is used to access a number of audio format and
channel configuration constants. They are for instance used
in AudioTrack and AudioRecord, as valid values in individual parameters of
constructors like AudioTrack#AudioTrack(int, int, int, int, int, int), where the fourth
parameter is one of the AudioFormat.ENCODING_* constants.
The AudioFormat constants are also used in MediaFormat to specify
audio related values commonly used in media, such as for MediaFormat#KEY_CHANNEL_MASK.
The AudioFormat.Builder class can be used to create instances of
the AudioFormat format class.
Refer to
AudioFormat.Builder for documentation on the mechanics of the configuration and building
of such instances. Here we describe the main concepts that the AudioFormat class
allow you to convey in each instance, they are:
Closely associated with the AudioFormat is the notion of an
audio frame, which is used throughout the documentation
to represent the minimum size complete unit of audio data.
Sample rate
Expressed in Hz, the sample rate in an AudioFormat instance expresses the number
of audio samples for each channel per second in the content you are playing or recording. It is
not the sample rate
at which content is rendered or produced. For instance a sound at a media sample rate of 8000Hz
can be played on a device operating at a sample rate of 48000Hz; the sample rate conversion is
automatically handled by the platform, it will not play at 6x speed.
As of API Build.VERSION_CODES.M,
sample rates up to 192kHz are supported
for AudioRecord and AudioTrack, with sample rate conversion
performed as needed.
To improve efficiency and avoid lossy conversions, it is recommended to match the sample rate
for AudioRecord and AudioTrack to the endpoint device
sample rate, and limit the sample rate to no more than 48kHz unless there are special
device capabilities that warrant a higher rate.
Encoding
Audio encoding is used to describe the bit representation of audio data, which can be either linear PCM or compressed audio, such as AC3 or DTS.
For linear PCM, the audio encoding describes the sample size, 8 bits, 16 bits, or 32 bits, and the sample representation, integer or float.
-
ENCODING_PCM_8BIT: The audio sample is a 8 bit unsigned integer in the range [0, 255], with a 128 offset for zero. This is typically stored as a Java byte in a byte array or ByteBuffer. Since the Java byte is signed, be careful with math operations and conversions as the most significant bit is inverted. -
ENCODING_PCM_16BIT: The audio sample is a 16 bit signed integer typically stored as a Java short in a short array, but when the short is stored in a ByteBuffer, it is native endian (as compared to the default Java big endian). The short has full range from [-32768, 32767], and is sometimes interpreted as fixed point Q.15 data. -
ENCODING_PCM_FLOAT: Introduced in APIBuild.VERSION_CODES.LOLLIPOP, this encoding specifies that the audio sample is a 32 bit IEEE single precision float. The sample can be manipulated as a Java float in a float array, though within a ByteBuffer it is stored in native endian byte order. The nominal range ofENCODING_PCM_FLOATaudio data is [-1.0, 1.0]. It is implementation dependent whether the positive maximum of 1.0 is included in the interval. Values outside of the nominal range are clamped before sending to the endpoint device. Beware that the handling of NaN is undefined; subnormals may be treated as zero; and infinities are generally clamped just like other values forAudioTrack– try to avoid infinities because they can easily generate a NaN.
To achieve higher audio bit depth than a signed 16 bit integer short, it is recommended to useENCODING_PCM_FLOATfor audio capture, processing, and playback. Floats are efficiently manipulated by modern CPUs, have greater precision than 24 bit signed integers, and have greater dynamic range than 32 bit signed integers.AudioRecordas of APIBuild.VERSION_CODES.MandAudioTrackas of APIBuild.VERSION_CODES.LOLLIPOPsupportENCODING_PCM_FLOAT.
For compressed audio, the encoding specifies the method of compression,
for example ENCODING_AC3 and ENCODING_DTS. The compressed
audio data is typically stored as bytes in
a byte array or ByteBuffer. When a compressed audio encoding is specified
for an AudioTrack, it creates a direct (non-mixed) track
for output to an endpoint (such as HDMI) capable of decoding the compressed audio.
For (most) other endpoints, which are not capable of decoding such compressed audio,
you will need to decode the data first, typically by creating a MediaCodec.
Alternatively, one may use MediaPlayer for playback of compressed
audio files or streams.
When compressed audio is sent out through a direct AudioTrack,
it need not be written in exact multiples of the audio access unit;
this differs from MediaCodec input buffers.
Channel mask
Channel masks are used in AudioTrack and AudioRecord to describe
the samples and their arrangement in the audio frame. They are also used in the endpoint (e.g.
a USB audio interface, a DAC connected to headphones) to specify allowable configurations of a
particular device.
As of API Build.VERSION_CODES.M, there are two types of channel masks:
channel position masks and channel index masks.
Channel position masks
Channel position masks are the original Android channel masks, and are used since APIBuild.VERSION_CODES.BASE.
For input and output, they imply a positional nature - the location of a speaker or a microphone
for recording or playback.
For a channel position mask, each allowed channel position corresponds to a bit in the channel mask. If that channel position is present in the audio frame, that bit is set, otherwise it is zero. The order of the bits (from lsb to msb) corresponds to the order of that position's sample in the audio frame.
The canonical channel position masks by channel count are as follows:
| channel count | channel position mask |
| 1 | CHANNEL_OUT_MONO |
| 2 | CHANNEL_OUT_STEREO |
| 3 | CHANNEL_OUT_STEREO | CHANNEL_OUT_FRONT_CENTER |
| 4 | CHANNEL_OUT_QUAD |
| 5 | CHANNEL_OUT_QUAD | CHANNEL_OUT_FRONT_CENTER |
| 6 | CHANNEL_OUT_5POINT1 |
| 7 | CHANNEL_OUT_5POINT1 | CHANNEL_OUT_BACK_CENTER |
| 8 | CHANNEL_OUT_7POINT1_SURROUND |
These masks are an ORed composite of individual channel masks. For example
CHANNEL_OUT_STEREO is composed of CHANNEL_OUT_FRONT_LEFT and
CHANNEL_OUT_FRONT_RIGHT.
Channel index masks
Channel index masks are introduced in APIBuild.VERSION_CODES.M. They allow
the selection of a particular channel from the source or sink endpoint by number, i.e. the first
channel, the second channel, and so forth. This avoids problems with artificially assigning
positions to channels of an endpoint, or figuring what the ith position bit is within
an endpoint's channel position mask etc.
Here's an example where channel index masks address this confusion: dealing with a 4 channel USB device. Using a position mask, and based on the channel count, this would be a
CHANNEL_OUT_QUAD device, but really one is only interested in channel 0
through channel 3. The USB device would then have the following individual bit channel masks:
CHANNEL_OUT_FRONT_LEFT,
CHANNEL_OUT_FRONT_RIGHT, CHANNEL_OUT_BACK_LEFT
and CHANNEL_OUT_BACK_RIGHT. But which is channel 0 and which is
channel 3?
For a channel index mask, each channel number is represented as a bit in the mask, from the lsb (channel 0) upwards to the msb, numerically this bit value is
1 << channelNumber.
A set bit indicates that channel is present in the audio frame, otherwise it is cleared.
The order of the bits also correspond to that channel number's sample order in the audio frame.
For the previous 4 channel USB device example, the device would have a channel index mask
0xF. Suppose we wanted to select only the first and the third channels; this would
correspond to a channel index mask 0x5 (the first and third bits set). If an
AudioTrack uses this channel index mask, the audio frame would consist of two
samples, the first sample of each frame routed to channel 0, and the second sample of each frame
routed to channel 2.
The canonical channel index masks by channel count are given by the formula
(1 << channelCount) - 1.
Use cases
- Channel position mask for an endpoint:
CHANNEL_OUT_FRONT_LEFT,CHANNEL_OUT_FRONT_CENTER, etc. for HDMI home theater purposes. - Channel position mask for an audio stream: Creating an
AudioTrackto output movie content, where 5.1 multichannel output is to be written. - Channel index mask for an endpoint: USB devices for which input and output do not correspond to left or right speaker or microphone.
- Channel index mask for an audio stream: An
AudioRecordmay only want the third and fourth audio channels of the endpoint (i.e. the second channel pair), and not care the about position it corresponds to, in which case the channel index mask is0xC. MultichannelAudioRecordsessions should use channel index masks.
Audio Frame
For linear PCM, an audio frame consists of a set of samples captured at the same time,
whose count and
channel association are given by the channel mask,
and whose sample contents are specified by the encoding.
For example, a stereo 16 bit PCM frame consists of
two 16 bit linear PCM samples, with a frame size of 4 bytes.
For compressed audio, an audio frame may alternately
refer to an access unit of compressed data bytes that is logically grouped together for
decoding and bitstream access (e.g. MediaCodec),
or a single byte of compressed data (e.g. AudioTrack#getBufferSizeInFrames()),
or the linear PCM frame result from decoding the compressed data
(e.g.AudioTrack#getPlaybackHeadPosition()),
depending on the context where audio frame is used.
For the purposes of AudioFormat#getFrameSizeInBytes(), a compressed data format
returns a frame size of 1 byte.
Summary
Nested classes | |
|---|---|
class |
AudioFormat.Builder
Builder class for |
Constants | |
|---|---|
int |
CHANNEL_CONFIGURATION_DEFAULT
This constant was deprecated
in API level 15.
Use |
int |
CHANNEL_CONFIGURATION_INVALID
This constant was deprecated
in API level 15.
Use |
int |
CHANNEL_CONFIGURATION_MONO
This constant was deprecated
in API level 15.
Use |
int |
CHANNEL_CONFIGURATION_STEREO
This constant was deprecated
in API level 15.
Use |
int |
CHANNEL_INVALID
Invalid audio channel mask |
int |
CHANNEL_IN_BACK
|
int |
CHANNEL_IN_BACK_PROCESSED
|
int |
CHANNEL_IN_DEFAULT
|
int |
CHANNEL_IN_FRONT
|
int |
CHANNEL_IN_FRONT_PROCESSED
|
int |
CHANNEL_IN_LEFT
|
int |
CHANNEL_IN_LEFT_PROCESSED
|
int |
CHANNEL_IN_MONO
|
int |
CHANNEL_IN_PRESSURE
|
int |
CHANNEL_IN_RIGHT
|
int |
CHANNEL_IN_RIGHT_PROCESSED
|
int |
CHANNEL_IN_STEREO
|
int |
CHANNEL_IN_VOICE_DNLINK
|
int |
CHANNEL_IN_VOICE_UPLINK
|
int |
CHANNEL_IN_X_AXIS
|
int |
CHANNEL_IN_Y_AXIS
|
int |
CHANNEL_IN_Z_AXIS
|
int |
CHANNEL_OUT_5POINT1
|
int |
CHANNEL_OUT_7POINT1
This constant was deprecated
in API level 23.
Not the typical 7.1 surround configuration. Use |
int |
CHANNEL_OUT_7POINT1_SURROUND
|
int |
CHANNEL_OUT_BACK_CENTER
|
int |
CHANNEL_OUT_BACK_LEFT
|
int |
CHANNEL_OUT_BACK_RIGHT
|
int |
CHANNEL_OUT_DEFAULT
Default audio channel mask |
int |
CHANNEL_OUT_FRONT_CENTER
|
int |
CHANNEL_OUT_FRONT_LEFT
|
int |
CHANNEL_OUT_FRONT_LEFT_OF_CENTER
|
int |
CHANNEL_OUT_FRONT_RIGHT
|
int |
CHANNEL_OUT_FRONT_RIGHT_OF_CENTER
|
int |
CHANNEL_OUT_LOW_FREQUENCY
|
int |
CHANNEL_OUT_MONO
|
int |
CHANNEL_OUT_QUAD
|
int |
CHANNEL_OUT_SIDE_LEFT
|
int |
CHANNEL_OUT_SIDE_RIGHT
|
int |
CHANNEL_OUT_STEREO
|
int |
CHANNEL_OUT_SURROUND
|
int |
ENCODING_AAC_ELD
Audio data format: AAC ELD compressed |
int |
ENCODING_AAC_HE_V1
Audio data format: AAC HE V1 compressed |
int |
ENCODING_AAC_HE_V2
Audio data format: AAC HE V2 compressed |
int |
ENCODING_AAC_LC
Audio data format: AAC LC compressed |
int |
ENCODING_AAC_XHE
Audio data format: AAC xHE compressed |
int |
ENCODING_AC3
Audio data format: AC-3 compressed, also known as Dolby Digital |
int |
ENCODING_AC4
Audio data format: AC-4 sync frame transport format |
int |
ENCODING_DEFAULT
Default audio data format |
int |
ENCODING_DOLBY_MAT
Audio data format: Dolby MAT (Metadata-enhanced Audio Transmission) Dolby MAT bitstreams are used to transmit Dolby TrueHD, channel-based PCM, or PCM with metadata (object audio) over HDMI (e.g. Dolby Atmos content). |
int |
ENCODING_DOLBY_TRUEHD
Audio data format: DOLBY TRUEHD compressed |
int |
ENCODING_DTS
Audio data format: DTS compressed |
int |
ENCODING_DTS_HD
Audio data format: DTS HD compressed |
int |
ENCODING_E_AC3
Audio data format: E-AC-3 compressed, also known as Dolby Digital Plus or DD+ |
int |
ENCODING_E_AC3_JOC
Audio data format: E-AC-3-JOC compressed
E-AC-3-JOC streams can be decoded by downstream devices supporting |
int |
ENCODING_IEC61937
Audio data format: compressed audio wrapped in PCM for HDMI or S/PDIF passthrough. |
int |
ENCODING_INVALID
Invalid audio data format |
int |
ENCODING_MP3
Audio data format: MP3 compressed |
int |
ENCODING_OPUS
Audio data format: OPUS compressed. |
int |
ENCODING_PCM_16BIT
Audio data format: PCM 16 bit per sample. |
int |
ENCODING_PCM_8BIT
Audio data format: PCM 8 bit per sample. |
int |
ENCODING_PCM_FLOAT
Audio data format: single-precision floating-point per sample |
int |
SAMPLE_RATE_UNSPECIFIED
Sample rate will be a route-dependent value. |
Inherited constants |
|---|
Fields | |
|---|---|
public
static
final
Creator<AudioFormat> |
CREATOR
|
Public methods | |
|---|---|
int
|
describeContents()
Describe the kinds of special objects contained in this Parcelable instance's marshaled representation. |
boolean
|
equals(Object o)
Indicates whether some other object is "equal to" this one. |
int
|
getChannelCount()
Return the channel count. |
int
|
getChannelIndexMask()
Return the channel index mask. |
int
|
getChannelMask()
Return the channel mask. |
int
|
getEncoding()
Return the encoding. |
int
|
getFrameSizeInBytes()
Return the frame size in bytes. |
int
|
getSampleRate()
Return the sample rate. |
int
|
hashCode()
Returns a hash code value for the object. |
String
|
toString()
Returns a string representation of the object. |
void
|
writeToParcel(Parcel dest, int flags)
Flatten this object in to a Parcel. |
Inherited methods | |
|---|---|
Constants
CHANNEL_CONFIGURATION_DEFAULT
public static final int CHANNEL_CONFIGURATION_DEFAULT
This constant was deprecated
in API level 15.
Use CHANNEL_OUT_DEFAULT or CHANNEL_IN_DEFAULT instead.
Constant Value: 1 (0x00000001)
CHANNEL_CONFIGURATION_INVALID
public static final int CHANNEL_CONFIGURATION_INVALID
This constant was deprecated
in API level 15.
Use CHANNEL_INVALID instead.
Constant Value: 0 (0x00000000)
CHANNEL_CONFIGURATION_MONO
public static final int CHANNEL_CONFIGURATION_MONO
This constant was deprecated
in API level 15.
Use CHANNEL_OUT_MONO or CHANNEL_IN_MONO instead.
Constant Value: 2 (0x00000002)
CHANNEL_CONFIGURATION_STEREO
public static final int CHANNEL_CONFIGURATION_STEREO
This constant was deprecated
in API level 15.
Use CHANNEL_OUT_STEREO or CHANNEL_IN_STEREO instead.
Constant Value: 3 (0x00000003)
CHANNEL_INVALID
public static final int CHANNEL_INVALID
Invalid audio channel mask
Constant Value: 0 (0x00000000)
CHANNEL_IN_BACK
public static final int CHANNEL_IN_BACK
Constant Value: 32 (0x00000020)
CHANNEL_IN_BACK_PROCESSED
public static final int CHANNEL_IN_BACK_PROCESSED
Constant Value: 512 (0x00000200)
CHANNEL_IN_DEFAULT
public static final int CHANNEL_IN_DEFAULT
Constant Value: 1 (0x00000001)
CHANNEL_IN_FRONT
public static final int CHANNEL_IN_FRONT
Constant Value: 16 (0x00000010)
CHANNEL_IN_FRONT_PROCESSED
public static final int CHANNEL_IN_FRONT_PROCESSED
Constant Value: 256 (0x00000100)
CHANNEL_IN_LEFT
public static final int CHANNEL_IN_LEFT
Constant Value: 4 (0x00000004)
CHANNEL_IN_LEFT_PROCESSED
public static final int CHANNEL_IN_LEFT_PROCESSED
Constant Value: 64 (0x00000040)
CHANNEL_IN_MONO
public static final int CHANNEL_IN_MONO
Constant Value: 16 (0x00000010)
CHANNEL_IN_PRESSURE
public static final int CHANNEL_IN_PRESSURE
Constant Value: 1024 (0x00000400)
CHANNEL_IN_RIGHT
public static final int CHANNEL_IN_RIGHT
Constant Value: 8 (0x00000008)
CHANNEL_IN_RIGHT_PROCESSED
public static final int CHANNEL_IN_RIGHT_PROCESSED
Constant Value: 128 (0x00000080)
CHANNEL_IN_STEREO
public static final int CHANNEL_IN_STEREO
Constant Value: 12 (0x0000000c)
CHANNEL_IN_VOICE_DNLINK
public static final int CHANNEL_IN_VOICE_DNLINK
Constant Value: 32768 (0x00008000)
CHANNEL_IN_VOICE_UPLINK
public static final int CHANNEL_IN_VOICE_UPLINK
Constant Value: 16384 (0x00004000)
CHANNEL_IN_X_AXIS
public static final int CHANNEL_IN_X_AXIS
Constant Value: 2048 (0x00000800)
CHANNEL_IN_Y_AXIS
public static final int CHANNEL_IN_Y_AXIS
Constant Value: 4096 (0x00001000)
CHANNEL_IN_Z_AXIS
public static final int CHANNEL_IN_Z_AXIS
Constant Value: 8192 (0x00002000)
CHANNEL_OUT_5POINT1
public static final int CHANNEL_OUT_5POINT1
Constant Value: 252 (0x000000fc)
CHANNEL_OUT_7POINT1
public static final int CHANNEL_OUT_7POINT1
This constant was deprecated
in API level 23.
Not the typical 7.1 surround configuration. Use CHANNEL_OUT_7POINT1_SURROUND instead.
Constant Value: 1020 (0x000003fc)
CHANNEL_OUT_7POINT1_SURROUND
public static final int CHANNEL_OUT_7POINT1_SURROUND
Constant Value: 6396 (0x000018fc)
CHANNEL_OUT_BACK_CENTER
public static final int CHANNEL_OUT_BACK_CENTER
Constant Value: 1024 (0x00000400)
CHANNEL_OUT_BACK_LEFT
public static final int CHANNEL_OUT_BACK_LEFT
Constant Value: 64 (0x00000040)
CHANNEL_OUT_BACK_RIGHT
public static final int CHANNEL_OUT_BACK_RIGHT
Constant Value: 128 (0x00000080)
CHANNEL_OUT_DEFAULT
public static final int CHANNEL_OUT_DEFAULT
Default audio channel mask
Constant Value: 1 (0x00000001)
CHANNEL_OUT_FRONT_CENTER
public static final int CHANNEL_OUT_FRONT_CENTER
Constant Value: 16 (0x00000010)
CHANNEL_OUT_FRONT_LEFT
public static final int CHANNEL_OUT_FRONT_LEFT
Constant Value: 4 (0x00000004)
CHANNEL_OUT_FRONT_LEFT_OF_CENTER
public static final int CHANNEL_OUT_FRONT_LEFT_OF_CENTER
Constant Value: 256 (0x00000100)
CHANNEL_OUT_FRONT_RIGHT
public static final int CHANNEL_OUT_FRONT_RIGHT
Constant Value: 8 (0x00000008)
CHANNEL_OUT_FRONT_RIGHT_OF_CENTER
public static final int CHANNEL_OUT_FRONT_RIGHT_OF_CENTER
Constant Value: 512 (0x00000200)
CHANNEL_OUT_LOW_FREQUENCY
public static final int CHANNEL_OUT_LOW_FREQUENCY
Constant Value: 32 (0x00000020)
CHANNEL_OUT_MONO
public static final int CHANNEL_OUT_MONO
Constant Value: 4 (0x00000004)
CHANNEL_OUT_QUAD
public static final int CHANNEL_OUT_QUAD
Constant Value: 204 (0x000000cc)
CHANNEL_OUT_SIDE_LEFT
public static final int CHANNEL_OUT_SIDE_LEFT
Constant Value: 2048 (0x00000800)
CHANNEL_OUT_SIDE_RIGHT
public static final int CHANNEL_OUT_SIDE_RIGHT
Constant Value: 4096 (0x00001000)
CHANNEL_OUT_STEREO
public static final int CHANNEL_OUT_STEREO
Constant Value: 12 (0x0000000c)
CHANNEL_OUT_SURROUND
public static final int CHANNEL_OUT_SURROUND
Constant Value: 1052 (0x0000041c)
ENCODING_AAC_ELD
public static final int ENCODING_AAC_ELD
Audio data format: AAC ELD compressed
Constant Value: 15 (0x0000000f)
ENCODING_AAC_HE_V1
public static final int ENCODING_AAC_HE_V1
Audio data format: AAC HE V1 compressed
Constant Value: 11 (0x0000000b)
ENCODING_AAC_HE_V2
public static final int ENCODING_AAC_HE_V2
Audio data format: AAC HE V2 compressed
Constant Value: 12 (0x0000000c)
ENCODING_AAC_LC
public static final int ENCODING_AAC_LC
Audio data format: AAC LC compressed
Constant Value: 10 (0x0000000a)
ENCODING_AAC_XHE
public static final int ENCODING_AAC_XHE
Audio data format: AAC xHE compressed
Constant Value: 16 (0x00000010)
ENCODING_AC3
public static final int ENCODING_AC3
Audio data format: AC-3 compressed, also known as Dolby Digital
Constant Value: 5 (0x00000005)
ENCODING_AC4
public static final int ENCODING_AC4
Audio data format: AC-4 sync frame transport format
Constant Value: 17 (0x00000011)
ENCODING_DEFAULT
public static final int ENCODING_DEFAULT
Default audio data format
Constant Value: 1 (0x00000001)
ENCODING_DOLBY_MAT
public static final int ENCODING_DOLBY_MAT
Audio data format: Dolby MAT (Metadata-enhanced Audio Transmission) Dolby MAT bitstreams are used to transmit Dolby TrueHD, channel-based PCM, or PCM with metadata (object audio) over HDMI (e.g. Dolby Atmos content).
Constant Value: 19 (0x00000013)
ENCODING_DOLBY_TRUEHD
public static final int ENCODING_DOLBY_TRUEHD
Audio data format: DOLBY TRUEHD compressed
Constant Value: 14 (0x0000000e)
ENCODING_DTS
public static final int ENCODING_DTS
Audio data format: DTS compressed
Constant Value: 7 (0x00000007)
ENCODING_DTS_HD
public static final int ENCODING_DTS_HD
Audio data format: DTS HD compressed
Constant Value: 8 (0x00000008)
ENCODING_E_AC3
public static final int ENCODING_E_AC3
Audio data format: E-AC-3 compressed, also known as Dolby Digital Plus or DD+
Constant Value: 6 (0x00000006)
ENCODING_E_AC3_JOC
public static final int ENCODING_E_AC3_JOC
Audio data format: E-AC-3-JOC compressed
E-AC-3-JOC streams can be decoded by downstream devices supporting ENCODING_E_AC3.
Use ENCODING_E_AC3 as the AudioTrack encoding when the downstream device
supports ENCODING_E_AC3 but not ENCODING_E_AC3_JOC.
Constant Value: 18 (0x00000012)
ENCODING_IEC61937
public static final int ENCODING_IEC61937
Audio data format: compressed audio wrapped in PCM for HDMI
or S/PDIF passthrough.
IEC61937 uses a stereo stream of 16-bit samples as the wrapper.
So the channel mask for the track must be CHANNEL_OUT_STEREO.
Data should be written to the stream in a short[] array.
If the data is written in a byte[] array then there may be endian problems
on some platforms when converting to short internally.
Constant Value: 13 (0x0000000d)
ENCODING_INVALID
public static final int ENCODING_INVALID
Invalid audio data format
Constant Value: 0 (0x00000000)
ENCODING_MP3
public static final int ENCODING_MP3
Audio data format: MP3 compressed
Constant Value: 9 (0x00000009)
ENCODING_OPUS
public static final int ENCODING_OPUS
Audio data format: OPUS compressed.
Constant Value: 20 (0x00000014)
ENCODING_PCM_16BIT
public static final int ENCODING_PCM_16BIT
Audio data format: PCM 16 bit per sample. Guaranteed to be supported by devices.
Constant Value: 2 (0x00000002)
ENCODING_PCM_8BIT
public static final int ENCODING_PCM_8BIT
Audio data format: PCM 8 bit per sample. Not guaranteed to be supported by devices.
Constant Value: 3 (0x00000003)
ENCODING_PCM_FLOAT
public static final int ENCODING_PCM_FLOAT
Audio data format: single-precision floating-point per sample
Constant Value: 4 (0x00000004)
SAMPLE_RATE_UNSPECIFIED
public static final int SAMPLE_RATE_UNSPECIFIED
Sample rate will be a route-dependent value. For AudioTrack, it is usually the sink sample rate, and for AudioRecord it is usually the source sample rate.
Constant Value: 0 (0x00000000)
Fields
Public methods
describeContents
public int describeContents ()
Describe the kinds of special objects contained in this Parcelable
instance's marshaled representation. For example, if the object will
include a file descriptor in the output of writeToParcel(android.os.Parcel, int),
the return value of this method must include the
CONTENTS_FILE_DESCRIPTOR bit.
| Returns | |
|---|---|
int |
a bitmask indicating the set of special object types marshaled
by this Parcelable object instance.
Value is either 0 or CONTENTS_FILE_DESCRIPTOR |
equals
public boolean equals (Object o)
Indicates whether some other object is "equal to" this one.
The equals method implements an equivalence relation
on non-null object references:
- It is reflexive: for any non-null reference value
x,x.equals(x)should returntrue. - It is symmetric: for any non-null reference values
xandy,x.equals(y)should returntrueif and only ify.equals(x)returnstrue. - It is transitive: for any non-null reference values
x,y, andz, ifx.equals(y)returnstrueandy.equals(z)returnstrue, thenx.equals(z)should returntrue. - It is consistent: for any non-null reference values
xandy, multiple invocations ofx.equals(y)consistently returntrueor consistently returnfalse, provided no information used inequalscomparisons on the objects is modified. - For any non-null reference value
x,x.equals(null)should returnfalse.
The equals method for class Object implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x and
y, this method returns true if and only
if x and y refer to the same object
(x == y has the value true).
Note that it is generally necessary to override the hashCode
method whenever this method is overridden, so as to maintain the
general contract for the hashCode method, which states
that equal objects must have equal hash codes.
| Parameters | |
|---|---|
o |
Object: the reference object with which to compare. |
| Returns | |
|---|---|
boolean |
true if this object is the same as the obj
argument; false otherwise. |
getChannelCount
public int getChannelCount ()
Return the channel count.
| Returns | |
|---|---|
int |
the channel count derived from the channel position mask or the channel index mask. Zero is returned if both the channel position mask and the channel index mask are not set. |
getChannelIndexMask
public int getChannelIndexMask ()
Return the channel index mask.
See the section on channel masks for more information about
the difference between index-based masks, and position-based masks (as returned
by getChannelMask()).
| Returns | |
|---|---|
int |
one of the values that can be set in Builder#setChannelIndexMask(int) or
AudioFormat#CHANNEL_INVALID if not set or an invalid mask was used. |
getChannelMask
public int getChannelMask ()
Return the channel mask.
See the section on channel masks for more information about
the difference between index-based masks(as returned by getChannelIndexMask()) and
the position-based mask returned by this function.
| Returns | |
|---|---|
int |
one of the values that can be set in Builder#setChannelMask(int) or
AudioFormat#CHANNEL_INVALID if not set. |
getEncoding
public int getEncoding ()
Return the encoding. See the section on encodings for more information about the different types of supported audio encoding.
| Returns | |
|---|---|
int |
one of the values that can be set in Builder#setEncoding(int) or
AudioFormat#ENCODING_INVALID if not set. |
getFrameSizeInBytes
public int getFrameSizeInBytes ()
Return the frame size in bytes.
For PCM or PCM packed compressed data this is the size of a sample multiplied
by the channel count. For all other cases, including invalid/unset channel masks,
this will return 1 byte.
As an example, a stereo 16-bit PCM format would have a frame size of 4 bytes,
an 8 channel float PCM format would have a frame size of 32 bytes,
and a compressed data format (not packed in PCM) would have a frame size of 1 byte.
Both AudioRecord or AudioTrack process data in multiples of
this frame size.
| Returns | |
|---|---|
int |
The audio frame size in bytes corresponding to the encoding and the channel mask. Value is 1 or greater |
getSampleRate
public int getSampleRate ()
Return the sample rate.
| Returns | |
|---|---|
int |
one of the values that can be set in Builder#setSampleRate(int) or
SAMPLE_RATE_UNSPECIFIED if not set. |
hashCode
public int hashCode ()
Returns a hash code value for the object. This method is
supported for the benefit of hash tables such as those provided by
HashMap.
The general contract of hashCode is:
- Whenever it is invoked on the same object more than once during
an execution of a Java application, the
hashCodemethod must consistently return the same integer, provided no information used inequalscomparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application. - If two objects are equal according to the
equals(Object)method, then calling thehashCodemethod on each of the two objects must produce the same integer result. - It is not required that if two objects are unequal
according to the
equals(java.lang.Object)method, then calling thehashCodemethod on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables.
As much as is reasonably practical, the hashCode method defined by
class Object does return distinct integers for distinct
objects. (This is typically implemented by converting the internal
address of the object into an integer, but this implementation
technique is not required by the
Java™ programming language.)
| Returns | |
|---|---|
int |
a hash code value for this object. |
toString
public String toString ()
Returns a string representation of the object. In general, the
toString method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
| Returns | |
|---|---|
String |
a string representation of the object. |
writeToParcel
public void writeToParcel (Parcel dest, int flags)
Flatten this object in to a Parcel.
| Parameters | |
|---|---|
dest |
Parcel: The Parcel in which the object should be written. |
flags |
int: Additional flags about how the object should be written.
May be 0 or Parcelable.PARCELABLE_WRITE_RETURN_VALUE.
Value is either 0 or a combination of Parcelable.PARCELABLE_WRITE_RETURN_VALUE, and android.os.Parcelable.PARCELABLE_ELIDE_DUPLICATES |
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Last updated 2020-09-30 UTC.