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Oct 13, 2018
#
fps
Here are 326 public repositories matching this topic...
hook
ios
cpu
monitor
fps
memory
perfomance
mach-o
startup-time
power-consumption
traffic-monitoring
freezing
runloop
cadisplaylink
cfnetwork
nsurlprotocol
fishhook
network-monitor
nsurlsessiontaskmetrics
An android library for displaying fps from the choreographer and percentage of time with two or more frames dropped
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Jul 19, 2019 - Java
Third-person Survival Game for Unreal Engine 4 (Sample Project)
game
c-plus-plus
tree
tutorial
cpp
fps
multiplayer
game-development
tps
ue4
survival
survivalgame
flashlight
unreal-engine-4
person-survival-game
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May 22, 2020 - C++
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
game
game-engine
fps
game-development
quake-3
fps-game
game-engine-3d
quake3
fps-engine
game-engine-development
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Sep 22, 2020 - C
Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
game
c
windows
macos
linux
c-plus-plus
star-wars
multi-platform
game-engine
fps
game-development
tps
multiplayer-game
openjk
jedi-academy
jedi-outcast
openjk-mod
singleplayer-game
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Sep 15, 2020 - C++
486 lines of C++: old-school FPS in a weekend
learning
c-plus-plus
fun
tutorial
opengl
cpp
fps
picture
graphics
software-rendering
engine
rendering
images
computer-graphics
pixels
rasterizer
rendering-engine
raycasting
3d
3d-graphics
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Feb 20, 2019 - C++
Takt is Android library for measuring the FPS using Choreographer.
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Sep 15, 2020 - Java
vncastanheira
commented
Sep 22, 2018
So, after running CMAKE and creating the VS 2017 projects, the solution isn't compiling. It gives a invalid numeric argument /Wextra for a lot of projects.
How to fix that?
Compatible client of Ace of Spades 0.75
game
windows
macos
linux
c-plus-plus
multi-platform
cmake
opengl
online
fps
multiplayer
network
sdl2
voxel
ace-of-spades
cross-platform-game
multiplayer-game
realtime-games
fps-game
action-game
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Sep 21, 2020 - C++
kashiftriffort
commented
Mar 20, 2019
I have used this library and its not capturing Swift run time exception or traces. This is only handling Objective C exception. If you could help me out for showing Swift run time exception with stack trace.
Shows your current framerate (fps) in the status bar of your iOS app
ios
performance
monitoring
fps
frames
cocoapods
carthage
uikit
thread
frame-rate
performance-visualization
performance-analysis
performance-monitoring
watchdog
thread-timer
frames-counter
stalling-exceptions
thread-exceptions
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Dec 18, 2019 - Objective-C
Archived repository. For current repo, see: https://github.com/etlegacy/etlegacy
game
c
macos
linux
multi-platform
opengl
legacy
game-engine
fps
game-development
multiplayer-game
fps-game
wolfenstein
enemy-territory
game-engine-3d
network-game
3d-models
game-engine-development
legacy-mod
etlegacy
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Mar 1, 2020 - C
µStreamer - Lightweight and fast MJPG-HTTP streamer
http
raspberry-pi
streaming
stream
fps
jpeg
raspberrypi
mjpeg
video-formats
kvm
ipmi
broadcast
mjpeg-stream
hdmi
openmax
omx
openmax-il
mjpg-streamer
mjpg
mjpg-stream
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Sep 23, 2020 - C
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Aug 24, 2020 - C#
A realtime dedicated game server ( FPS / MOBA ). 一个实时的专用游戏服务器.
real-time
fps
dedicated-server
realtime
game-server
ue4
moba
lockstep
state-synchronization
dedicated-game-server
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Apr 2, 2019 - C++
The classic, refined DOOM source port. For Windows PC.
game
c
windows
fps
gplv3
sdl
sdl2
retro
boom
free-software
doom
gpl
sdl2-mixer
sdl2-image
source-port
mbf
doom2
chocolate-doom
limit-removing
vanilla-doom
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Sep 24, 2020 - C
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
game
fps
sdl2
free-software
doom
faithful
gplv2
source-port
crispy
jumping
640x480
accurate
chocolate-doom
demo-compatible
limit-removing
mouselook
vanilla-doom
uncapped-framerate
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Sep 22, 2020 - C
Source code for cross-platform OpenGL gaming engine
gamedev
opengl
game-engine
fps
cross-platform-game
opengl-es
quake-engine
angelscript
game-engine-3d
shadow-mapping
3d-engine
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Sep 4, 2020 - C
Android performance test
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Sep 23, 2020 - Python
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store called Naughty Attributes to help me keep this project nice and tidy.
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May 2, 2020 - C#
A Unity First Person Shooter game made with Forge networking as an example project.
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May 22, 2019 - C#
A Real-time Fps Tool for Android
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May 6, 2020 - Kotlin
overwatch
python
opencv
neural-network
fps
opencl
detection
cuda
csgo
hacking
nvidia
aimbot
game-hacking
neural-networks
yolo
object-detection
darknet
pine
fortnite
yolov3
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May 26, 2020 - Python
A primary FPS game developed by CPP,including real-time rendering,action processing,collision detection,keyboard response,etc.
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Mar 11, 2020 - C++
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From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with itWhen building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in
m_config.cthat doesfree(prefdir)as changing these toSDL_free(prefdir)resolved the issue.I'm not sure what to do about `GetDefaultConfi