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glium

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virtualritz
virtualritz commented Mar 28, 2020

Many OBJ files are not made out of triangles and this is a feature. If I load an OBJ to send to an high end offline renderer, the last thing I want is probably triangles (so I also do not want the reader to convert the OBJ to triangles, on-the-fly).

To support this, a third array is needed that has one integer, listing the number of vertices per each face. So you would have:

// Do

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