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spatial-audio
Here are 64 public repositories matching this topic...
Spatial Audio Rendering on the web.
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Jan 18, 2019 - JavaScript
audio
android
raspberry-pi
rpi
ios
raspberrypi
webaudio
audio-analysis
audio-engine
pulseaudio
spatial-audio
rtaudio
asound
linux-audio
labsound
miniaudio
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Jul 28, 2021 - C++
Free, open-source tools for Ambisonic 3D panning within Max for Live 10+
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Jul 19, 2021 - Max
A collection of spatial audio related VST plug-ins (loudspeaker/binaural panners, Ambisonics encoders/decoders/visualisers, etc.)
vst
ambisonics
spatial-audio
hoa
3d-audio
sound-field-analysis
microphone-array-processing
vbap
sound-field-visualisation
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Jul 15, 2021 - C++
A cross-platform framework for developing spatial audio algorithms and software in C/C++
ambisonics
spatial-audio
spherical-harmonics
3d-audio
microphone-array-processing
vbap
spatial-audio-framework
multi-source-tracking
sofa-reader
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Jul 30, 2021 - C
Reader for AES SOFA files to get better HRTFs
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Jul 4, 2021 - C
A JavaScript version of the Bose Frames SDK
ar
bluetooth
webaudio
maxmsp
spatial-audio
bluetooth-devices
websdk
webar
webbluetooth
maxforlive
bose
bosewearable
bosear
bose-ar
cycling74
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Jul 1, 2021 - JavaScript
Spatial Audio Python Package
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Jul 1, 2021 - Python
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
cxx
cpp
wxwidgets
spatial
hrtf
spatial-audio
soundscape
play-sounds
3d-audio
binaural
openal-soft
binauralaudio
surround-sound
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May 3, 2021 - C++
SOFA Spatializer as a Native Plugin for Unity
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Mar 5, 2019 - C++
simplified cross platform spatial audio framework
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Jul 15, 2021 - C++
javascript
vr
webvr
virtual-reality
spatial-audio
three-js
mixed-reality
3d
3d-models
spatial-augmented-reality
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Mar 1, 2021 - JavaScript
An HTC Vive Musical Instrument: OSC via Unity3D to Max for Live and Ableton Live
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May 9, 2017 - C#
A Matlab implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakers
ambisonics
spatial-audio
hoa
upmixing
microphone-array-processing
spatial-impulse-response-rendering
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Nov 5, 2020 - MATLAB
Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices
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Mar 23, 2021 - JavaScript
WebVR, timeline and spatial audio boilerplate.
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May 7, 2017 - Max
Fully adaptive object-based audio engine with upmixer, room correction, and spatializer.
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Jun 30, 2021 - C#
iOS app, which demonstrates how to use headphones motion data.
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Jan 13, 2021 - Swift
Steam Audio (phonon) implementation for jMonkeyEngine.
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Apr 5, 2021 - Java
Utility functions to calculate vector values for the Web Audio PannerNode
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Oct 20, 2018 - JavaScript
A parametric Ambisonic decoder for headphones, based on the Cross-Pattern Coherence (CroPaC) spatial filter
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Jul 14, 2021 - C++
The IoSR listening room multichannel BRIR dataset contains binaural room impulse responses measured at head angles of 0 to 360 degrees in 2.5 degree steps, for 24 loudspeakers in the standard positions for 22.2 reproduction.
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Mar 24, 2017
A VST/App implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm
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Jun 4, 2021 - C++
A MaxMSP wrapper for Google Resonance (free, open-source spatial audio)
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Oct 14, 2020 - C++
Java Bindings for Steam Audio
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Mar 14, 2017 - Java
Audio implementation tools for FMOD and Unity
audio
unity
fmod-studio
spatial-audio
propagation
ambience
fmod
occlusion
game-audio
voiceover
obstruction
footsteps
fmod-unity
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Jul 24, 2021 - C#
Application to produce 3d audio (binaural or surround sound) with a graphical user interface and mono audio files.
audio
spatial-audio
3d
soundscape
play-sounds
3d-audio
binaural
openal-soft
binauralaudio
surround-sound
mono-audio
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Jul 27, 2021 - C++
JavaScript port of PasSofa
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Jul 15, 2017 - Pascal
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