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I've been treating tuShorten/tuWiden as a string-ish conversion between UTF16 and UTF 8, so I recommend this.
Here's the code; add it to the end of every tuShorten/tuWiden function.
if (out < (original_out + out_len)) out = 0;
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WOFF format support
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This feature is implemented in many graphics hardwares at least of most gaming consoles. Adding this feature would enable ImageSharp to natively allow for these specifications of graphics hardware to be supported out of the box.
As per OpenCV naming and implementation this feature is most likely known as "Remapping" or "Point remapping". So as the naming goes, it should incorporate either one.