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  1. ECS/Lua integration plus other opinionated goodies for game development in Rust with batteries.

    Rust 1

  2. An idiomatic and fast QP-trie implementation in pure Rust.

    Rust 44 9

  3. A reimplementation/(pending) improvement on the wavefunction collapse texture synthesis algorithm.

    Rust 68 5

  4. A macro for defining type operators in Rust.

    Rust 39 2

  5. A type-level implementation of Smallfuck in Rust, doubling as a Turing-completeness proof for Rust's type system.

    Rust 122 4

  6. Logic programming, for Rust, from inside Rust.

    Rust 15

302 contributions in the last year

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Contribution activity

November 1, 2020

sdleffler has no activity yet for this period.

October 2020

Created a pull request in Ralith/hecs that received 11 comments

`SmartComponent` interface for change-tracking functionality

This PR adds a SmartComponent trait which allows a user to implement their own callbacks for mutable/immutable component access. See https://github…

+491 −188 11 comments

Created an issue in Ralith/hecs that received 2 comments

Add support for generic types to `#[derive(Bundle)]`

At current, the Bundle derive macro doesn't support generics and it seems to me like it should be able to support them without too much trouble.

2 comments

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