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game-frameworks
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I'm not sure whether I plan on using anything as heavy duty as Specs for now, but it'd be good to have an example in the repository, both for the sake of documentation and to make sure any API changes we make play nicely.
I ported my rl demo from GGEZ to Tetra and it seems to work well, although it's probably a bit more complicat
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The first font that is added is automatically used for the whole game. Some fonts do not work well with FrameworkActions (the global statistics with Ctrl+F2, etc). I'd like to be able to preserve or set a separate font for said dialogs.