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Oct 16, 2020 - C#
When adjusting alpha on a pixel from the color picker it's quite easy to "whiff" the alpha bar and replace your current color with black because the SV box's area for some reason extends several pixels below the alpha bar's. Demonstration in the below image:
I'd recommend the alpha
Thanks a ton for any helpful feedback
I need help with getting best quality GIFs.
I am not used to CSS syntax so it would be amazing if you add a lot of example config.yml files. Also, try adding config.yml files for the GIFs you are displaying in your README.md. They look fantastic. I have spent hours trying to get perfect GIF but no luck.
I don't know what value to give for shadow
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Oct 4, 2020 - Java
Add more tests
The test coverage is currently at 67%. It would be good to be able to automatically test more things in the test suite. You can see which files are covered at https://coveralls.io/github/Zulko/moviepy (or PyCharm has a test coverage plugin that can be enabled).
In particular:
- some effects in moviepy/video/fx are not tested at all in their respective test function in test_fx.py.
- video/co
Would it be possible to have Peek automatically start the render after capture, saving it using the default filepath it already uses?
Add an output flag
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Oct 14, 2020 - JavaScript
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Mar 18, 2019 - JavaScript
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Aug 16, 2020 - C#
It would be cool if it would remember settings I gave it, so I can have the same settings for multiple files (or even support multi file processing). ATM I need to remember which settings I have set and it is hard to adjust width/height to exactly that dimensions as before.
Initial attempt failed, we need to fix the following issues:
SixLabors/ImageSharp#1302 (comment)
Disabling the two (likely) bugs with [ActiveIssue] might be also fine.
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I am profiling memory on my app usage and was looking at the built-in
tremMemory(int level)methods inLruResourceCacheandLruBitmapPoolto see what their behavior is when I invoke them from my application'sonTrimMemorymethod. The trim memory levels are documented here.Here is Glide's implementation