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vinjn/README.md

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Jing is a expert in Computer Graphics and Computer Vision. He can speak multiple programming languages, e.g. C, C++, Python, JavaScript, glsl and Java. He has shipped products on Windows, Linux, macOS, Android, iOS and Xbox.

Jing's career path is all about GPU, his experience in GPU ranges from high-level apps like game engine and GPU-accelerated data viz, through mid-level graphics API instrumenting tools, to low-level GPU performance profilers.

Besides being an technical expert, Jing is also an active githuber, a writer and a speaker.

Pinned

  1. Awesome Vulkan ecosystem

    1.9k 177

  2. Lightweight and low-level creative coding toolkits in C.

    C 221 26

  3. Mapping real-time visual effect to human face.

    C++ 66 27

  4. shadertoy-dx11 is inspired by www.shadertoy.com

    C++ 96 12

  5. 《OpenCV 2 计算机视觉编程手册》 配套代码,支持 OpenCV 3.x / 4.x

    C++ 199 165

  6. Lightweight turnkey solution for AI

    Python 90 20

395 contributions in the last year

Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Mon Wed Fri
Activity overview
Contributed to jing-interactive/melo, jing-interactive/ccd, vinjn/GpuProf and 5 other repositories
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Contribution activity

November 2020

Created an issue in wolfpld/tracy that received 8 comments

False dependency in system tracing (was: How to enable call stack sampling under Android?)

I've enabled this feature in Windows and would love to have this enabled in Android. My device is already rooted.

8 comments

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