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Unity/C# client API
Unity is a popular choice for game developers and studios of all sizes, hence a C# and/or Unity Script client API would be a great addition to the official client API list. This is open to anybody who would like to contribute, and is at least an intermediate Unity/C# developer.
You will retain full rights to your code and it's license type, and will receive credits on the GGS's main page, as we
C++ client API
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Todo list:
- Sourcebans++ (merge into SB Discord Forward as optional)
- Calladmin
Excerpt for SB
g_cSBEvent = CreateConVar("rf_scr_event_sb", "0",
"Bitwise flags value of Sourcebans++ events to enable\n"
... "Disabled = 0\n"
... "Ban Only = 1\n"
... "Ban & Mute = 3\n"
... "Ban & Report = 5 \n"
... "Mute & Report = 6\n"
... "Ban & Mute & Report = 7\n",-
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Aug 13, 2019 - Go
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