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Ready for fun!

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  1. A simple and easy-to-use library to enjoy videogames programming

    C 4.7k 570

  2. My collection of games made with raylib

    C 47 6

  3. A simple and easy-to-use immediate-mode gui library

    C 681 70

  4. A simple and easy-to-use file-format to package resources

    C 45 7

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    ![raylib_6years_of_fun](https://user-images.githubusercontent.com/5766837/71583076-d31d5580-2b04-11ea-8583-a0959c3bc16d.png)
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    ## raylib: 6 years of fun
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    raylib has been in development for more than six years now, it has been an adventure! I decided to resume how it was my personal experience working in this free and open source project for such a long time. Just note that the following article explains raylib from a personal point of view, independently of the technical aspects and focusing on the personal adventure; for technical details on raylib evolution, just check [raylib history](https://github.com/raysan5/raylib/blob/master/HISTORY.md) and [raylib changelog](https://github.com/raysan5/raylib/blob/master/CHANGELOG).
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    CUSTOM GAME ENGINES: A Small Study
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    ![a_plague_tale](https://user-images.githubusercontent.com/5766837/80005642-26f0e780-84c4-11ea-8255-4884cc80c256.jpg)
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1,218 contributions in the last year

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Contribution activity

October 2020

Created an issue in notnullnotvoid/msf_gif that received 8 comments

Would it be possible to avoid MsfGifResult

Hello @notnullnotvoid, excuse me for bothering you so much with changes... I checked the new solution and maybe it could be simplified a bit: int w…

8 comments
13 contributions in private repositories Oct 5 – Oct 29

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