-
Updated
Nov 11, 2020 - JavaScript
multiplayer-browser-game
Here are 41 public repositories matching this topic...
-
Updated
Dec 17, 2017 - HTML
-
Updated
Sep 30, 2020 - JavaScript
-
Updated
Nov 2, 2020 - HTML
-
Updated
Nov 9, 2020 - JavaScript
-
Updated
Feb 21, 2017 - JavaScript
-
Updated
May 10, 2017 - JavaScript
-
Updated
Dec 17, 2019 - JavaScript
-
Updated
Oct 30, 2020 - JavaScript
option for hosting player to selects number of rounds he wants to play
after reaching that round game will announce the winner
-
Updated
Mar 22, 2020 - JavaScript
-
Updated
Apr 12, 2020 - JavaScript
-
Updated
Oct 7, 2018 - HTML
-
Updated
Feb 1, 2018 - JavaScript
-
Updated
Sep 4, 2020 - JavaScript
-
Updated
Nov 12, 2020 - Rust
-
Updated
Jan 10, 2020 - JavaScript
-
Updated
Jul 6, 2018 - JavaScript
-
Updated
Sep 10, 2020 - JavaScript
Stats (diplomacy, martial, learning, intrigue and stewardship) of generated character currently have uniform distribution. They should have normal distribution.
-
Updated
May 16, 2020 - PHP
-
Updated
Sep 3, 2020 - JavaScript
-
Updated
Jul 20, 2020 - JavaScript
-
Updated
Dec 24, 2018 - JavaScript
-
Updated
Nov 29, 2019 - PHP
-
Updated
Sep 4, 2020 - JavaScript
-
Updated
Sep 8, 2020 - JavaScript
-
Updated
Oct 29, 2017 - JavaScript
Improve this page
Add a description, image, and links to the multiplayer-browser-game topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the multiplayer-browser-game topic, visit your repo's landing page and select "manage topics."
Expected behavior
Free camera: The moving speed of the camera should gradually change whilst using the mousewheel.
Tracking camera: The zoom level should change whilst using the mousewheel.
Actual behavior
Free camera: The moving speed of the camera changes very quickly, resulting in a loss of fine control.
Tracking camera: The zoom level does not change whatsoever.
**Reproductio