New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
GetSlotByItemInst (lua) returns -1 if the item is in a bag or container
#1129
opened Oct 15, 2020 by
thalic
#reloadrules not used the custom default rules defined into variables but only the "default"
#1125
opened Sep 27, 2020 by
moguay
Loosing char XP / Level when used multiple zone rules Character:MaxExpLevel
#1124
opened Sep 26, 2020 by
moguay
GetTargetRingX/GetTargetRingY/GetTargetRingZ not available in lua
#1120
opened Sep 5, 2020 by
xackery
Prune out unused/deprecated variables from PEQ db and eqemu/server
#1116
opened Aug 21, 2020 by
xackery
Invis vs Undead/Animals semi-permanent if cast and then char zones
#998
opened Mar 21, 2020 by
noudess
Feared PCs can fear path through locked doors they do not have keys for.
#995
opened Mar 18, 2020 by
noudess
#hotfix and (possibly shared_memory?) doesn't update purity stat changes
#975
opened Feb 18, 2020 by
xackery
Previous Next
ProTip!
What’s not been updated in a month: updated:<2020-10-14.