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text-adventure
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cljs tests
there should be a way of porting the clj ones and run both in travis
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Guild Features
More guild features
Here what I have in my mind since a few minutes.
Guild Tokens
Can only be gained by winning official hosted guild wars.
For what can I use the "guild tokens"?
The guild tokens can be spent on the guild store, for example:
$guild store to open the guild store.
Store examples:
Guild boost - Gives all members in the next guild war an boost of
In the Item class (found in the Item folder of the GameLogic project)
- Add a new enum value to ItemTypes called Money
- Add a property of type int called Value to Item.cs this is to store the value of the money.
With a money item in the room, assuming it's called Gold coin
- The user will see "(500) gold coins stacked here."
- 500 comes from the value property of th
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Brief summary of issue / Description of requested feature:
Quick, which PTB version are you using right now?
Steps to reproduce the issue / Reasons for adding feature: