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Unity
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
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We should add the Dispose pattern to the style guide so we don't have to go hunting for it whenever we need it. We should also audit the existing code to make sure it follows the correct pattern where it needs to.
private bool disposed;
public virtual void Dispose(bool disposing)
{
if (disposed) return;
disposed = true;
if (disposing) {
// dispose managed stuff
Created by Unity Technologies
- Organization
- Unity-Technologies
- Website
- unity3d.com
Bug description
Consider a Uri with default port (https://example.com:443/)
After a serialization/deserialization roundtrip, the resulting
Uri.OriginalStringdoesn't contain the port anymore (https://example.com/). The messagepackUriFormattershould useUri.OriginalStringinstead ofUri.ToString()to ensure lossless serialization?Newtonsoft.JsonandSystem.Text.Jsonboth