game-framework
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Nov 24, 2020 - Go
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Context
There is a use case for creating a timer that has a variable duration. For example, if you wanted to randomly space events during a game.
Proposal
Add the ability to specify a range (min and max) of time and allow the timer to randomly choose a duration within that range.
HI, pitaya is very good, I use it in the project. Can you suport kcp or same other Efficient udp protocol?
thank you
E2E tests are flaky
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Better detection and error messages for invalid values during Actor initialization would be useful to aid users in debugging.
Expected result:
Better and consistent error messages to aid in debugging and catch obvious invalid values.
Actual result:
The error messages are confusing (for beginner programmers) and inconsistent. And in one case the error is not detected at all.
Here are s
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