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243 public repositories
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An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
Updated
Jun 17, 2021
Python
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
Updated
Jun 8, 2021
Jupyter Notebook
javascript gobang AI,可能是github上最受欢迎的五子棋AI,源码+教程
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Dec 18, 2020
JavaScript
A Multi-threaded Implementation of AlphaZero
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Jul 13, 2021
Python
An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku
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Jan 20, 2020
Python
A pytorch based Gomoku game model. Alpha Zero algorithm based reinforcement Learning and Monte Carlo Tree Search model.
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Apr 4, 2019
Python
Reinforcing Your Learning of Reinforcement Learning
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Jul 14, 2019
Python
A serious Gomoku board game AI written in C++
An implementation of improved AlphaGo algorithm in the game of Gomoku.
Updated
Nov 12, 2019
Python
this is a Gomoku game's client and server, which bulid by canvas and swoole
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Jun 17, 2017
JavaScript
Updated
Jan 12, 2019
Python
A relatively strong gomoku AI 一个较强的五子棋人工智能引擎
SlowRenju is a Gomoku/Renju engine, which supports the new protocol of Gomocup.
Gomoku (Five in a Row) game manager with a powerful built-in AI, written in Java with a clean, minimal interface.
Updated
Oct 13, 2020
Java
A Gomoku game implements with WebAssembly
Updated
May 28, 2021
TypeScript
alphaGo版本的五子棋(gobang, gomoku)
Updated
Mar 17, 2020
Python
一个基于 NoneBot 与 go-cqhttp 的QQ娱乐机器人,有 自动配置go-cqhttp | 空间匿名墙 | 五子棋 等功能
Updated
May 21, 2021
Python
Try the always win AI online
Deep Learning big homework of UCAS
Updated
Jan 8, 2019
Python
Updated
Jun 16, 2021
JavaScript
Here are some Python implementations of Gomoku AIs, including MCTS, Minimax and Genetic Alg.
Updated
Dec 14, 2018
Python
使用react、redux编写的一个简易网页版五子棋
Updated
Jun 15, 2021
JavaScript
Gomoku Battle is a cross-language cross-system battle platform.
React Gomoku (Gobang / 5 in a row) Game implemented with React and ❤️
Updated
Jun 30, 2021
TypeScript
Desktop Debugger for CS303 (Artificial Intelligence) Gomoku Project / 和自己的五子棋 AI 桌面对战
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Sep 27, 2019
Python
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
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Feb 23, 2021
Java
A strong gomoku/renju playing engine supporting Gomocup protocol.
An illustration program which visualizes the MCTS mechanism inside AlphaZero in order to provide a better understanding of how an AI makes decisions. 一个通过可视化AlphaZero中的蒙特卡洛树搜索来解释AI决策方式的程序。
Updated
Aug 6, 2018
Python
Learning 15x15 gomoku from zero!
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I'm very surprised nobody has placed a request for this but Sabaki definitely needs this. Because squinting your eyes to correctly place a stone using a mouse on the goban is ridiculous in my opinion and this ghost stone feature would greatly help. Once,this feature is selected then seeing a ghost stone on the board would greatly enhance accuracy in placing stones on the goban. Just like KGS, OGS