scripting
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Python 3 bindings
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Get user input
It's common when writing scripts that install or configure things to need input from the user (at a minimum, something like 'Press Enter to continue'; at a maximum, to be able to prompt the user for input, with an optional default value, and return that value).
Let's use this issue to design how that would look, and I invite suggestions!
Try Yaegi
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Issue #110 introduced type aliases to Mun - on a file-level. We want to extend this, such that - similar to Rust - Mun can support type aliases in a local scope:
type OtherTypeName = i32;
fn main() {
type Typename = OtherTypeName; // Type alias in local scope
let a: Ty-
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Cleanup the Cmake
The CMakeLists files of this project is kinda messy, mostly due to my limited understanding of the topic.
So they definitely need to be cleaned up at some point
Hi!
I use Groovy for scripting and one thing which really helps to iterate quickly is that Groovy by default adds the following imports
import java.lang.*
import java.util.*
import java.io.*
import java.net.*
import groovy.lang.*
import groovy.util.*
import java.math.BigInteger
import java.math.BigDecimal
It would be great if jbang could add
import java.lang
Support attributes
Support rust style attributes;
#[hello]
fn test() {
}
#[hello]
struct Foo {
}This will be invoked as macros with the ast of the thing that it annotates as input, and anything produced by the macro will be appended to the source (to work the same as Rust procedural macros).
- Implement parsing (#83).
- Add compiler support to process attributes.
Implementa
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Implement
Python 3bindings, sowasm3can be easily used from Python.