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213 public repositories
matching this topic...
Houdini recipe files repository.
Updated
May 27, 2022
Python
📑 A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
Houdini pipeline and learning database
Updated
Aug 25, 2021
Python
Software Bill of Material (SBOM) standard designed for use in application security contexts and supply chain component analysis
Updated
May 25, 2022
XSLT
Houdini add-on for Sublime Text
Updated
Oct 28, 2021
Python
Creates CycloneDX Software Bill of Materials (SBOM) from Maven projects
Updated
May 26, 2022
Java
An LDraw™ editor for LEGO® style digital building instructions.
Creates CycloneDX Software Bill of Materials (SBOM) from Node.js projects
Updated
May 28, 2022
JavaScript
Creates CycloneDX Software Bill of Materials (SBOM) from Python projects and environments.
Updated
Jun 2, 2022
Python
Vegetation Generation Tool for Houdini
Updated
Aug 20, 2017
Python
Creates CycloneDX Software Bill of Materials (SBOM) from .NET Projects
Updated
Mar 14, 2022
Python
Creates CycloneDX Software Bill of Materials (SBOM) from Go modules
Houdini VEX Support for VSCode
DOOM port for the Vex V5 Robot Brain
CycloneDX SBOM Model and Utils for Creating and Validating BOMs
Updated
May 30, 2022
Java
A repository with examples of CycloneDX BOMs (SBOM, SaaSBOM, OBOM, VEX, etc)
Polymorphic helper functions & geometry ops for Houdini VEX / OpenCL
ARM assembler and simulator (written in F#) with elmish, React Monaco Editor, Electron & Fable
A BOM repository server for distributing CycloneDX BOMs
Updated
Jul 21, 2021
Python
Python library for generating CycloneDX SBOMs
Updated
Jun 2, 2022
Python
Houdini little tools and knowledge
Updated
May 9, 2022
Python
Library of my personal houdini scripts and tools (VEX, Python, OpenCL)
Updated
May 4, 2021
Python
Create CycloneDX Software Bill of Materials (SBOM) from PHP Composer projects
Go library to consume and produce CycloneDX Software Bill of Materials (SBOM)
Houdini digital assets compilation
Advanced function library, written in VEX language for SideFX Houdini. Now in development
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The CLI tool should support automatic resolving and augmentation of license information, when it is missing, for components in an SBOM.
For components with an external reference to a GitHub repo it should be possible, in a lot of cases, to automatically resolve license information using the API.
This is already supported in the .NET implementation (https://github.com/CycloneDX/cyclonedx-dotn