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Particle worker thread crash after looping particle system has been stopped.
bug
#903
opened Nov 5, 2020 by
SoulRider
Stride can't find .Net Framework even when Visual Studio can and use it successfully
bug
#895
opened Oct 28, 2020 by
Obsdark
The built in IDE crashes if unable to compile on saving (Random Occurance)
area-GameStudio
bug
help wanted
#884
opened Oct 21, 2020 by
CallumWalton
[Build] .NET 5/VS 2019 preview preventing project loading
area-Build
area-GameStudio
bug
#881
opened Oct 18, 2020 by
Eideren
Single project game - RootRenderFeature cannot get properly deserialized
area-Asset
bug
help wanted
#880
opened Oct 17, 2020 by
manio143
Executable project is not considered for serialization type resolution
area-Build
bug
#879
opened Oct 17, 2020 by
manio143
Manage Component Order in Game Studio
area-GameStudio
enhancement
#874
opened Oct 8, 2020 by
seelikes
Add "sledge-formats" as an optional module for Stride
area-Asset
area-Graphics
enhancement
#867
opened Oct 3, 2020 by
HeadClot
Editor/game crashes if scene includes model instancing, multiple cameras, and point/spot lights
area-Graphics
bug
#866
opened Sep 30, 2020 by
herocrab
[Assets] Children in FBX hierarchies ignore their local transformations
area-Asset
area-Graphics
bug
#865
opened Sep 26, 2020 by
Eideren
Improve installation process
area-GameStudio
area-Launcher
enhancement
#856
opened Sep 22, 2020 by
manio143
[Shader] Generic parameter fails to compile
area-Graphics
bug
help wanted
#855
opened Sep 19, 2020 by
Eideren
Stride.Core.Shaders.dll access denied when running local build from launcher
bug
#852
opened Sep 19, 2020 by
tebjan
[Editor] Add a button to extend the GameSettings with new settings sections
enhancement
#844
opened Sep 14, 2020 by
manio143
[Core] EntityCloner Clone() should not clone references outsides of his tree
bug
#832
opened Aug 31, 2020 by
Eideren
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Updated in the last three days: updated:>2020-11-03.