Level up your mobile indie skills with the Indie XP series

December 4, 2020Reply

Take your game and business skills to the next level with this indie-focused series on how to successfully scale and operate your game. There’s a lot more to a successful mobile game than the core development. In this speaker series, we explore all the fundamentals outside of ga... Read more

Take your game and business skills to the next level with this indie-focused series on how to successfully scale and operate your game. There’s a lot more to a successful mobile game than the core development. In this speaker series, we explore all the fundamentals outside of ga... Read more

Accelerating Unity’s new GameObjects multiplayer networking framework

December 3, 202010

The open source MLAPI project joins the Unity family. Read on to discover some of the changes you can expect as we build Unity’s first-party GameObjects multiplayer netwo... Read more

Dive into the fantastical world of Little Orpheus

December 3, 20201

The Chinese Room goes behind the scenes of their exceptional game and gives a hint of what the future may hold for Ivan Ivanovich.  In the final Creator Spotlight for th... Read more

How to get the most out of GameTune

December 2, 2020Reply

Maximize your machine learning results with these best practices GameTune optimizes your players’ gameplay experiences in real-time. Leveraging Unity’s machine learnin... Read more

Unity Reflect adds BIM 360 support and 1:1 scale AR

November 30, 20204

Expanded support for BIM 360 models, a new user interface, and more 1:1 AR options unlock greater collaboration opportunities for designers ... Read more

AEC

How Unity Reflect is powering RETIMA

November 27, 2020Reply

Learn how SimRTR developer Eduardo Pérez used Unity Reflect to create RETIMA, a real-time manager for building information modeling (BIM) th... Read more

AEC

Pinkfong’s Baby Shark: Teaching children to wash their hands

November 27, 20201

How do you spread public health awareness among children during a global pandemic? It’s easy when you have an irresistible song and an agile... Read more

Learn the Input System with updated tutorials and our sample project, Warriors

+1 November 26, 202017

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and ... Read more

Real-time style transfer in Unity using deep neural networks

+2 November 25, 20209

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments ... Read more

In parameters in Burst

November 25, 20208

The Unity Burst Compiler transforms your C# code into highly optimized machine code. One question that we get often from our amazing forum u... Read more

The top trends that will shape AEC in 2021

November 24, 20201

In our new report “Top 2021 Trends: Architecture, Engineering, and Construction,” industry experts shed light on 15 trends that are going to... Read more

AEC

Get a sneak peek at the new salvage class in Hardspace: Shipbreaker – revealed in our Creator Spotlight!

November 24, 20201

Blackbird Interactive follows up on their successful Steam Early Access release with a major content update and an upcoming all-new ship cla... Read more

Learn effective strategies for keeping your players engaged

November 23, 20203

Operating a live game is a delicate process, but data can guide you to the right messaging and mechanics to help your players get the most o... Read more