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Dec 3, 2020 - C#
When adjusting alpha on a pixel from the color picker it's quite easy to "whiff" the alpha bar and replace your current color with black because the SV box's area for some reason extends several pixels below the alpha bar's. Demonstration in the below image:
I'd recommend the alpha
Thanks a ton for any helpful feedback
I need help with getting best quality GIFs.
I am not used to CSS syntax so it would be amazing if you add a lot of example config.yml files. Also, try adding config.yml files for the GIFs you are displaying in your README.md. They look fantastic. I have spent hours trying to get perfect GIF but no luck.
I don't know what value to give for shadow
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Nov 29, 2020 - Java
You can see in test_loop() that loop is not quite working as some tests are skipped or else they would cause the tests to fail. To close this issue you need to do the following
- Try running the tests that are currently broken
- Fix
loopso that the tests can run (or convince me that the tests are wrong :) )
Would it be possible to have Peek automatically start the render after capture, saving it using the default filepath it already uses?
Add an output flag
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Nov 12, 2020 - JavaScript
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Mar 18, 2019 - JavaScript
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Aug 16, 2020 - C#
Gifski requires at least 2 frames in the resulting GIF, but users might accidentally trim or choose low enough FPS for the resulting GIF to contain less than 2 frames. We should show a warning in the editor's view in that case.
Right now, we just show an error when the conversion starts:
<img width="472" alt="Screen Shot 2020-10-24 at 16 53 31" src="https://user-images.githubusercontent.com/
A follow up on SixLabors/ImageSharp#1378 (comment).
Currently 32 bit test execution is only done for .NET Framework, with dotnet xunit which is an obsolete tool today, we need to adapt dotnet test, and add 32 bit CI targets for both net5.0 and netcoreapp3.1. Opening an issue to remember and track this debt.
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I am profiling memory on my app usage and was looking at the built-in
tremMemory(int level)methods inLruResourceCacheandLruBitmapPoolto see what their behavior is when I invoke them from my application'sonTrimMemorymethod. The trim memory levels are documented here.Here is Glide's implementation