#
gles2
Here are 32 public repositories matching this topic...
A lightweight Kotlin multiplatform framework for OpenGL ES and EGL management based on object-oriented components, inspired by Google's Grafika.
android
kotlin
native
android-sdk
gles
android-library
opengles
opengl-es
multiplatform
egl
opengl-framework
gles2
egl-wrapper
gles3
kotlin-multiplatform
opengl-drawing
google-grafika
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Jan 25, 2021 - Kotlin
A Piglet/ShaccCg Wrapper Library for OpenGL ES 2.0 Support on the Vita
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Jan 11, 2021 - C
Spectrix is more than a simple music visualizer for Android
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Sep 6, 2020 - Java
an OpenGL ES 2.0 scene graph library for modern GUIs (work in progress)
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Jun 21, 2020 - C++
X server with glamor hacks for gles2 and rga based exa
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Jan 26, 2021 - C
The beginnings of an Android live wallpaper.
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Nov 10, 2019 - Java
C++/GLES2 Android Game Engine used in Dino C-Rex 2D game
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Dec 28, 2020 - C++
It's a clone/fork of thingos/mythtv, with EGLFS (No X11 version) of mythtv(ffretv) added, for RPI2/3 only. Possibly also could use with RPiZero for very light backend/eit server, note the rpizero does not have enough cpu for a HD frontend in this setup/configuration.
embedded
minimal
gnu-linux
qt5
buildroot
openmax
gles2
mythtv
linux-embedded
nox
eglfs
mythfrontend
raspberrypi3
raspberrypi2
ffretv
thingos
openmaxil
nox11
libomxil
eglfs-brcm
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Nov 22, 2020 - Makefile
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If I try to start the game in browser, I get this message:
I dont know if its supposed to work in the browser environment. Im using Safari Version 13.1.2 (15609.3.5.1.3) on macOS Catalina 10.15.6.