#
gml
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
Here are 165 public repositories matching this topic...
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
game
rpg
games
xna
game-engine
cpp
kit
engine
simplex
gml
monogame
game-maker
rpg-engine
rpg-tool
monogame-framework
monogame-extended
game-maker-studio-2
yyc
simplex-rpg-engine
-
Updated
Dec 12, 2020 - C#
A functional utility library for GML/GameMaker: Studio - partials, map/reduce and more
-
Updated
Sep 15, 2020 - Game Maker Language
(Spatial) data harmonisation with hale studio (formerly HUMBOLDT Alignment Editor)
java
groovy
scala
database
etl
inspire
xml
geospatial-data
gml
transformation
eclipse-rcp
etl-framework
hale
hale-studio
data-harmonisation
humboldt-alignment-editor
-
Updated
Oct 9, 2020 - Java
A dictionary for people moving from GM:S to Godot
-
Updated
Dec 15, 2020 - HTML
Stetl, Streaming ETL, is a lightweight geospatial processing and ETL framework written in Python.
python
pipeline
etl
inspire
transformations
gis
gml
osgeo
data-conversion
etl-framework
streaming-etl
-
Updated
Nov 29, 2020 - Python
Various expansions to Steamworks SDK support in GameMaker: Studio.
-
Updated
Jan 2, 2021 - Game Maker Language
Validation of 3D primitives according to the international standard ISO19107
-
Updated
Oct 8, 2020 - C++
A shoot-em-up made in 48 hours for the 20th gm(48) game jam.
-
Updated
Mar 26, 2017 - Game Maker Language
XML schema and Schematron for aviation weather data exchange
-
Updated
Jan 12, 2021 - HTML
A sublime bundle for GameMaker Language (GML)
-
Updated
Jan 9, 2018 - Python
Source Code for a Sonic Fan Game Made in Game Maker Studio
-
Updated
Jan 17, 2021 - Game Maker Language
Downloads GML files from a set of WFS service in a pseudo-paginated way using bounding boxes.
-
Updated
Mar 2, 2019 - Python
-
Updated
Jun 17, 2019 - Game Maker Language
GML interpreter
-
Updated
Dec 13, 2020 - C++
Unit Testing Framework for Gamemaker Studio 2.3+
-
Updated
Jan 18, 2021 - Game Maker Language
Gamemaker Lighting Engine
-
Updated
Feb 15, 2019 - Game Maker Language
-
Updated
Jan 22, 2021 - Game Maker Language
electron
react
redux
jsdoc
material-ui
gml
documentation-generator
gamemaker-studio
gamemaker-studio-2
-
Updated
Dec 11, 2020 - JavaScript
Created by Mark Overmars
Released November 5, 1999
- Website
- www.yoyogames.com/gamemaker
- Wikipedia
- Wikipedia
Currently, creating a new script and/or adding variables through the GUI is a thousand-step process that could really see some improvement.
Adding a Variable
First of all, the most critical issue - creating an UndertaleVariable through the context menu is currently not possible due to them not being an UndertaleNamedResource (so when the editor tries to read the name of the newly created vari