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Game engine
Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.
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We should refactor the way we handle opened UI panels. The code for this is in d2game/d2player/game_controls.go. In particular, look towards GameControls.onEscKey.
I am thinking that we should implement a stack in GameControls for managing the panels.
It could be used like this:
type panel interface {
IsOpen() bool
Close()
}
type panelContainer interface {
HasOpenCurrently, if credentials are in use, they are authenticated in the master’s onUpdate method. For example:
However, this is not the case for onSync or the new onConnectionChange (#839) methods, which presents a potential security flaw. If a match is using credentials
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We moved from Jenkins to GitHub Actions for CI in amethyst/amethyst#2382 -- we wanted to ship that so we can get CI working in general for folks again. Here's a list of other things we would like to do soon. Please comment if you have more ideas!
Each item should have individual issue(s) and/or PR(s) opened for them. Let me know in a comment and I'll add a link next t
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Bevy version
0.3.0
Operating system & version
Windows 10
Got the following link error when build bevy-snake
glslang.glsltospirv.lib(intermOut.obj) : error LNK2019: unresolved external symbol __imp__fpclass referenced in function "void __cdecl glslang::OutputDouble(class TInfoSink &,double,enum glslang::TOutputTraverser::EExtraOutput)" (?OutputDouble@glslang@@YAXAEAVTInfoS
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In #3571 we add a system to track AFK status for players.
This is a suggestion to simplify the implementation of AfkAuthoritySystem.java by removing the internal field count. As noted in MovingBlocks/Terasology#3571 (comment) I'm not sure whether this is actually required. I'm wondering whether it would also work to just rely on the entity information we
Release Type: Github
Describe the bug
Adding an instancing component and then a model component crashes the instancing processor.
To Reproduce
Steps to reproduce the behavior:
- Add instancing component to an entity,
- Add model component to the same entity
- Exception time
Expected behavior
It should not crash.
Screenshots
If applicable, add screenshots to
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- Wikipedia
- Wikipedia
Required skills: Python, maybe Cython
Difficulty: Medium
The openage converter is able to optimize the compression for created PNG files by utilizing a search algorithm inspired by OptiPNG. To do this, the search algorithm first tries 8 different compression settings by creating PNGs with these settings in-memory. The compression settings that produ