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Vertex array record and binding are using index buffer https://github.com/BabylonJS/Babylon.js/blob/a6f95436b9e6e8483997211e8fa405db3121f104/src/Engines/nativeEngine.ts#L372
As Gary said:
'Technically speaking, a VAO (at least for WebGL) doesn't include the index buffer. Maybe we should separate these into separate functions like it is in WebGL.'
More over, bindBuffers destroys and recreate a n