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Skirmish and Multiplayer lobby settings now persist until the game is…
#18859
opened Nov 27, 2020 by
jhastingsiii
•
Review required
Rename several MP traits
PR: Changes requested
#18836
opened Nov 16, 2020 by
abcdefg30
•
Review required
Added bridge repair capabilities to the bots
PR: Unaddressed comment(s)
#18817
opened Nov 7, 2020 by
Mailaender
•
Review required
Added shadow rendering for resource sprites
#18814
opened Nov 6, 2020 by
Mailaender
•
Review required
Server DispatchOrdersToClients create frame once for all clients.
PR: Needs +2
#18806
opened Nov 1, 2020 by
anvilvapre
•
Review required
Added an option to disable the Lua sandbox for debugging
#18802
opened Nov 1, 2020 by
Mailaender
•
Review required
Add ValidStances checks to BlocksProjectiles and Gate
PR: Rebase me!
#18796
opened Oct 31, 2020 by
abc013
•
Review required
Update DestroyResourceWarhead to support ResourceType and amount parameters
#18795
opened Oct 31, 2020 by
abc013
•
Review required
Refactors around order transmission and serialisation
#18784
opened Oct 28, 2020 by
Leonardo-Ferreira
•
Review required
POC Server-side order sync for smooth adaptive latency
#18783
opened Oct 28, 2020 by
adammitchelldev
•
Draft
Fix ability to create maps exceeding the maximum player count and show warning in lobby
#18781
opened Oct 28, 2020 by
abc013
•
Review required
Removed hard-coded .vqa assumptions from the engine
PR: Needs +2
#18773
opened Oct 25, 2020 by
Mailaender
•
Approved
First step towards Async Communication
#18771
opened Oct 23, 2020 by
Leonardo-Ferreira
•
Review required
Added observer vision stats
PR: Changes requested
PR: Rebase me!
#18746
opened Oct 18, 2020 by
Mailaender
•
Review required
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