Skip to content
#

Open Source

Open source is a term denoting that a product includes permission to use its source code, design documents, or content. It most commonly refers to the open source model, in which open source software or other products are released under an open source license as part of the open source-software movement. Use of the term originated with software, but has expanded beyond the software sector to cover other open content and forms of open collaboration.

Here are 6,454 public repositories matching this topic...

docusaurus
first-contributions
Roshanjossey
Roshanjossey commented Nov 8, 2020

With firstcontributions/first-contributions#32256, We've moved assets we need in our tutorials to https://github.com/firstcontributions/assets. Now we should use them.

🎯 Goal
Replace usage of assets in this repository to assets repository to reduce the size of this repo.

💡 Possible solutions

Following the files in which you have to change asset URLs

Kap
server
SwifterSwift
gravestench
gravestench commented Dec 7, 2020

We should refactor the way we handle opened UI panels. The code for this is in d2game/d2player/game_controls.go. In particular, look towards GameControls.onEscKey.

I am thinking that we should implement a stack in GameControls for managing the panels.

It could be used like this:

type panel interface {
	IsOpen() bool
	Close()
}

type panelContainer interface {
	HasOpen
bevy
Azales94500
Azales94500 commented Dec 8, 2020

Hello,

I just started using Bevy and I wanted to start experimenting a bit with a small project, I wanted to put an image as an icon in the game window, but I couldn't find how to do it, even searching in the documentation, I specify that I'm using version 0.3.0 of Bevy, is it me who missed something? Or is this feature not yet implemented?

If it is not implemented, would it be possible to j

You can’t perform that action at this time.