strategy
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It should use Lato font instead of Jura (I thikn I left it out by mistake while changing the fonts for various labels during the editor ui rework). Just need to copy the DynamicFont resource used by other organelle selection button name labels and paste it on the custom font property of the cytoplasm button's name label so it matches the rest.
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It would be nice to play some sound pieces in a campaign. E.g. simulating a thunderstorm with some sound of rain and thunder.
See also: https://www.widelands.org/forum/topic/4230/
Describe the solution you'd like
In a scenario script it should be possible to start (and probably stop) some individual soundtracks. E.g.
sound = player:play_sound('thunderstorm.ogg')
-- do some th
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Oct 28, 2020 - Go
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Refactor DI
Refactor classes (including tests) to resolve dependencies out of the IoC container with $this->dep = app($class::class) in the constructor, instead of through the constructor method arguments.
Constructor arg lists get quite long (see PopulationCalculator), and needs fixing test constructors whenever this changes.
Beep, boop, I'm a bot! Th
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Aug 27, 2019 - Smarty
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Jun 29, 2018
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Apr 14, 2020
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The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?
How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik